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RaceGame

The continuity of a prototype started with Godot 3.
Someone downloaded the prototype and I felt like I had to continue it, I can't let him down.

The tracks are procedurally generated, the car use godot car physics.

Commands

  • w/z: accelerate
  • a/q: turn left
  • d: turn right
  • s: brake
  • enter/space: reset car to the last saved position
  • return: restart the map
  • escape: open menu

v1.0

  • Add a leader-board

v0.5

  • Add a rate system
  • Add narrow blocs
  • Add trees and butterflies

v0.4

  • Add a base leader-board
  • Add car sound
  • [~] Add tilted blocs
  • Update connectors to take roll/pitch/wide into account
  • Update car physics
  • [~] Update camera to aim in front of the car
  • Add a control settings menu

v0.3

  • Bug fixes
  • Add a graphic settings menu
  • Add a sound settings menu
  • Add more blocs
  • Add visual drift effect

v0.2

  • Recreate the prototype with Godot 4
  • Add a home menu
  • Add a pause menu
  • Add an end menu

v0.1

Prototype done with Godot 3.

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