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Releases: Team-EnderIO/EnderIO

v6.2.10-beta for Minecraft 1.20.1

20 Feb 13:58
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Ender IO 6.2.10-beta

This is another hotfix release for a crash when loading conduit networks with a single node.

Bug Fixes

  • Ensure single conduit graphs are initialised correctly

v6.2.9-beta for Minecraft 1.20.1

19 Feb 19:39
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Ender IO 6.2.9-beta

This is a re-released (due to another bug) hotfix release for a bug which caused a crash during world load for sufficiently large conduit networks. It is recommended to update as soon as possible.

Bug Fixes

  • Large conduit networks can cause stack overflow during loading

v6.2.8-beta for Minecraft 1.20.1

19 Feb 17:42
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Ender IO 6.2.8-beta

⚠️ Release reverted due to critical fault with this bugfix.

This is a hotfix release for a bug which caused a crash during world load for sufficiently large conduit networks. It is recommended to update as soon as possible.

Bug Fixes

  • Large conduit networks can cause stack overflow during loading

v7.1.6-alpha for Minecraft 1.21.1

30 Jan 00:24
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Ender IO 7.1.6-alpha

Bug Fixes

  • Solar panels not producing energy for the majority of the day
  • Conduit energy distribution imbalanced
  • Machines only pushing energy once every 5 ticks
  • Mistakenly added wheat to c:seeds.
  • Remove all testing reagents

v7.1.5-alpha for Minecraft 1.21.1

12 Jan 21:40
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Ender IO 7.1.5-alpha

This is another bugfix release for some minor issues.
Among these is a change to how alloy smelter smelting recipe inheritance works. If your modpack is disabling smelting recipes specifically in the alloy smelter, you may need functionality from the KubeJS community addon to do this going forward.

Bug Fixes

  • IO config overlay not rendering overlay text for machines anymore
  • Redstone machine state not updating correctly.
  • Unable to place conduits directly into water
  • Revert to old recipe manager mixin, fixes some recipe issues
  • Ensure we use the correct recipe cache for smelting recipes now

v7.1.4-alpha for Minecraft 1.21.1

10 Jan 23:18
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Ender IO 7.1.4-alpha

This is a bugfix release, fixing a power bug with the crafter and an item dupe.
Also, in addition to these changes we are also buffing machine push/pull IO again, it can now move as many items as are available into and out of machines once per second. As always, we're seeking feedback on these changes - thanks!

Features

  • Buff machine IO to push/pull from all slots each second (experiment)

Bug Fixes

  • Inserting a capacitor into a crafter doesn't enable energy buffer
  • Machine IO push/pull can duplicate resources

v7.1.3-alpha for Minecraft 1.21.1

08 Jan 11:28
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Ender IO 7.1.3-alpha

We're now lifting the caution warning for 7.1.x, as we've seen no major bug reports since it was released. Thanks to everyone who has helped to test these updates.

This is a bugfix release, closing off the last important issues from the 7.1 update.
It also contains an experimental change to machine item pushing (with the orange push IO state) to make it faster, it can be made faster again, but we're seeking feedback on this change. Thanks!

Features

  • Make item push rate much higher (experiment)

Bug Fixes

  • Conduit item model crash with sophisticated storage
  • Player movement handler race condition (potentially)
  • Machines not pushing items when set to push mode

v7.1.2-alpha for Minecraft 1.21.1

03 Jan 23:07
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Ender IO 7.1.2-alpha

⚠️ This update should still be used with caution, take backups etc. however we haven't seen any significant issues with these changes. ⚠️

This is a bugfix release, resolving many of the issues that arose during testing of 7.1.0 and 7.1.1. In addition, it adds the forgotten recipe for the facades.

Features

  • Add chemical conduit locking gui

Bug Fixes

  • Missing facade crafting recipes
  • Make bundles with no conduits breakable by the player.
  • Ghost slot handler not working for rewritten machine screens
  • Empty fluid texture look-up
  • Wired charger ignoring energy
  • Some smelting recipes not being copied to alloy smelter
  • Fluid tank data not syncing to block model
  • Soul data on items when not needed
  • Redstone Count Filter save error
  • Ensure energy is generated at the correct time during the day
  • Filters can be moved while their menu is open

v7.1.1-alpha for Minecraft 1.21.1

30 Dec 19:27
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Ender IO 7.1.1-alpha

⚠️ This upgrade is more experimental than typical releases, please backup and exercise caution. ⚠️

This is a hotfix release with some facade and machine rewrite fixes.

Info for Pack Devs

We'd recommend avoiding the 7.1 releases for now, we've made a number of changes to machines which cannot be rolled back to 7.0.x without (minor) machine data loss. We'll remove this warning once we're satisfied with the stability.

Info for Players

Please backup your saves before trying out this build of Ender IO, rolling back will result in loss of some data (IO Config, Redstone Control and similar settings). Please report any and all issues to us on GitHub. Thanks a lot!

Features

  • Make conduit bundle inherit light, friction and sound from facades.

Bug Fixes

  • Facade ghosts visible after being broken
  • Facade duping
  • Pressurized fluid tank menu crashes when opening
  • IO Config with wrench + GUI not implemented after machine rewrite
  • Painted travel anchor crash

v7.1.0-alpha for Minecraft 1.21.1

30 Dec 00:57
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Ender IO 7.1.0-alpha - Facades & Performance Improvements

⚠️ This upgrade is more experimental than typical releases, please backup and exercise caution. ⚠️

This release reintroduces the much-awaited conduit facades, supporting all of the original types of facade (hardened, transparent etc.) as well as integration for AE2 facades. In addition, there are swathes of bug fixes and performance improvements.

Info for Pack Devs

We'd recommend avoiding the 7.1 releases for now, we've made a number of changes to machines which cannot be rolled back to 7.0.x without (minor) machine data loss. We'll remove this warning once we're satisfied with the stability.

Info for Players

Please backup your saves before trying out this build of Ender IO, rolling back will result in loss of some data (IO Config, Redstone Control and similar settings). Please report any and all issues to us on GitHub. Thanks a lot!

Features

  • Added conduit facades
  • Add recipe to rebind powered spawners
  • Rewritten machine networking, should improve performance but may introduce issues.
  • Forced connections for redstone conduits

Bug Fixes

  • NamedFluidContents Codec should've allowed optional FluidStacks (Fixes VAT)
  • Alloy smelting recipe matcher could match wrongly
  • Soul binder JEI shows outputs swapped around
  • Hidden travel anchors do not work as elevators
  • Conduits broken after new sync system was added
  • Crash when right-clicking a machine in spectator mode
  • Unable to extract levels from XP Obelisk if it is not XP Juice inside.
  • Travel anchor HUD not rendering
  • Some conduit recipes not working
  • Logic error preventing charging of machines
  • Mislabelled Redstone Mode tooltip
  • Alloy smelter not working properly for recipes with multiple smelting outputs.
  • Fixed some redstone filter problems
  • Painted slabs use the wrong tint

Miscellaneous Tasks

  • Tag crafter as connectable to redstone conduits
  • Replace log4j loggers with slf4j