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RENDERER: enable centroid sampling for world geometry #1024

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merged 1 commit into from
Feb 19, 2025

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hemostx
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@hemostx hemostx commented Feb 19, 2025

Prevents bright artifacts along BSP splits in dark areas when using MSAA.

Prevents bright artifacts along BSP splits in dark areas when using MSAA.
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hemostx commented Feb 19, 2025

Before:
ezquake008
After:
ezquake007

@tcsabina tcsabina merged commit ef3d7c7 into QW-Group:master Feb 19, 2025
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2 participants