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[Backport release/3.7] Rasterize: avoid burning the same pixel twice in MERGE_ALG=ADD mode within a same geometry (fixes #8437) #8456

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Sep 22, 2023

Rasterize: avoid burning the same pixel twice in MERGE_ALG=ADD mode w…

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[Backport release/3.7] Rasterize: avoid burning the same pixel twice in MERGE_ALG=ADD mode within a same geometry (fixes #8437) #8456

Rasterize: avoid burning the same pixel twice in MERGE_ALG=ADD mode w…
5f72214
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