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Tachi and Milso can no longer shoot underwater, water now protects from bullets #676

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AdamTadeusz
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Description

#625

Toolchain

  • Windows MSVC VS2022
  • Linux GCC Distro Native [Specify distro + GCC version]
  • Linux GCC 10 Sniper 3.0

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@AdamTadeusz AdamTadeusz requested a review from a team October 12, 2024 14:43
@Rainyan
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Rainyan commented Oct 12, 2024

Is water protecting players from bullets parity behaviour? If not, have we reached consensus on this being what we want to happen?

@kassibuss
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It was (unanimously) decided by Zwia that none of the guns should shoot underwater. Considering majority of them don't and OGNT behavior is as wacky, I do not mind the change. Though we probably should have discussed it.

@AdamTadeusz
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I thought it would add an interesting depth to the game, also the guns that are able to shoot underwater in the original are a bit random, also nobody seemed to care

@AdamTadeusz
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Now knife is a little more viable on maps with a lot of water, and theres a reason against picking support on maps with a lot of water (since they don't have a knife)

@nullsystem nullsystem added this to the v9.1-prealpha milestone Oct 13, 2024
@AdamTadeusz AdamTadeusz merged commit c6afead into NeotokyoRebuild:master Oct 17, 2024
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@AdamTadeusz AdamTadeusz deleted the 066_tachiMilsoFiringUnderwater branch January 24, 2025 12:24
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[PARITY] Certain weapons can(not) shoot underwater
6 participants