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Add support for push constants in GLSL (#59) #390

Add support for push constants in GLSL (#59)

Add support for push constants in GLSL (#59) #390

Re-run triggered February 3, 2025 10:37
Status Success
Total duration 10m 29s
Artifacts 12
Matrix: build
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build (windows-latest, x86, shared, release, MD)
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Artifacts

Produced during runtime
Name Size Digest
nzsl-windows-latest-x64-static-debug-MDd
87.7 MB
sha256:c8a7345bcc12ddd1b8fce7d08146a92adf2880eec4b54175ffb40ffdfd4f48ed
nzsl-windows-latest-x64-static-debug-MTd
98 MB
sha256:6bbb0a43d35ddbd3ea17b54303bc2f1a495b96917036cb13585692cb2fdd2dbe
nzsl-windows-latest-x86-shared-debug-MDd
27.3 MB
sha256:a64a37a25b0bece276be97eaf16a781425aab26c49ce0fc3385052cb05239f8e
nzsl-windows-latest-x86-static-debug-MDd
79.8 MB
sha256:b0e38eb3997e568616ced8710b29b7e1422f70cc242b6f37ef42bb26356e1e1a
nzsl-windows-latest-x86-static-debug-MTd
89.8 MB
sha256:4dc096e725bfaaa3709632aa5c075ec679542445d44004b189a64e101ee5c2e0