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Goblin

A simple and short adventure game with turn based combat, originally made for a gamejam on a transfem discord server. You play as a newly awoken adnventurer and have to fight your way out of a dungeon.

Gameplay

Gameplay follows a very basic structure of exploring the world trying to find the exit and battling whatever enemy comes your way in turn based combat on a 6x6 grid, while using a varierty of weapons to fight enemies

Tools

Godot

The game was made using Godot 4.3 .net build, although .net was not utilized so in theory it can be used with standard godot 4.3

Level design

Level design uses func_godot plugin to speed up and simplify the layout building process. Trenchbroom is the editor used to create quake map files used in the editor but in theory any editor compatible with func_godot can be used

Assets

A few assets(mostly placeholders) use cc0 textures from ambientcg Models are made by me using Blender, although they are very poorly made and are not the most stable in either blender or godot, so going further will ideally be remade from scratch

Screenshots

gob6 gob5 gob4 gob3 gob2 gob1

License

The game is licensed under permissive MIT license

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