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Garden Simulation

Group 3, CS 484: Virtual Reality

Table of Contents:

  1. Description
  2. Collaborators & Roles
  3. Controls
  4. How to Use
  5. Known Bugs
  6. Links
  7. Tags

Description:
 This Unity project is designed for those do not know about gardening to understand more about
gardening and how to start growing their own plants while learning more about those plants. Learn more
plants and little known facts about them and grow your own experience.

Collaborators:
• Bailey Fasick - Project Lead
• Kamryn Montegna - Project Lead
• Mark Graham - Game Programmer
• Parker Nelms - Asset & Level Designer

Controls:
• Right Joystick - Snap turn
• Trigger + Grip - Teleport
• Trigger - Grab

How to use:
• Once you have entered the game, pick up the instruction guide to your left by using the grip button
 when pointing the laser at it.
• Follow instructions layed out in the instruction guide
• The only dirt area on each plot that can be used is the center one.
• After each stage of the plant, take a look at the placard next to the gardening plot to get more
 information about growing the plant
• The watering can can only be used when turned at a specific angle (90 degrees counterclockwise
 about the axis of the arm)

Known bugs:
• Info guide grabs on wrong side for the left hand.
• Actual floor is higher than ground plane.
• Can teleport out of bounds.
• Watering can pour angle is wrong.
• Seed packet pour angle is wrong.

Links:

Tags:
• Unity
• Blender
• C#
• VR

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A VR simulation where the user learns to garden through facts and actions.

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