Use of contract functions in Unity: UserExists Function: This function checks whether the user name entered in the login scene of the users who want to log in to the game is available. If the username is available, it redirects to the SignIn scene. CheckSymbol Function: This function checks whether the visual password selected in the Sign In scene is correct. If the password is correct, it redirects to the Game Scene scene. If the password is not correct, it redirects to the login scene. SetUser Function: It is the function that allows keeping a record of the usernames of the users who click the SetUser button by entering the existing usernames or the usernames of the account they want to create in the login scene, and the password information they choose when they come to the Set User stage, in the blockchain network.
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