Animation Update
Pre-release
Pre-release
New Features:
- XAR MOFs (Such as CAV_SPIDER, GEN_FROG, etc) render properly.
- XAR MOF Animation is now supported! This means all animation types can be viewed.
- MOF Texture animations are now supported.
- Animations can show their animation name when viewed, if a name is supplied.
- A much improved camera for the map viewer! Move around with WASD, and change your view with the mouse.
- Allow copying images from other VLO files. (Useful if you are importing a MOF file cross-zone.)
- If you open an executable saved with FrogLord, it will remember which version the executable is, and automatically determine which version config to use.
Changes:
- The grid editor will highlight the tile you have selected.
- Better MOF file names shown in the WAD editor.
- Less cluttered path editor.
- Fixed some inaccuracies in version configs.
- Made MOF Files massively easier to work with in the code.
- VH file parsing is more accurate, and no longer errors on a sound in the prototype MWD.
Once again, Andy Eder is to thank for much of the stuff in this update.