Releases: HubTou/chat_exporter
Releases · HubTou/chat_exporter
chat_exporter-1.2.2
This is a bugfix and comfort release however there are some important changes:
Important changes
- Sessions now start from "§#" (server gaming session start) lines instead of "§<" (player target language definition)
- "§=" (player target language redefinition) lines are deprecated and replaced by "§<" lines
Other changes
- Fixed issue #2 (UTF-8 encoding issues in debug.txt are now ignored)
- Added getting server name in order to visually separate gaming sessions when you switch from one server to the other without relaunching your chat translator script
- Added a new command to define and save the server target language
- Improved the documentation by getting more quickly to the point (Too long to read section), adding a Usage section, describing the future roadmap more clearly (v1.3 and v2.0)
chat_exporter-1.2.1
- Fixed a typo in the documentation
- Added a privacy notice
- Fixed the scope of a local variable
- Fixed issue #1
chat_exporter-1.2.0
chat_exporter client-side mod changelog
- Removed color escape characters from messages
- Re-introduced my initial way of logging to debug.txt if debug_log_level doesn't log action level messages
- Added the .tr local command to translate a message in a specified language
- Added the .lang local command to define the default target language for translations
- These commands mostly use ISO 639-1 language codes
- Saved the changed target language to mod storage for reloading in future gaming sessions
- Used the player name to avoir translating is own messages
chat_monitor script changelog
- Corrected the handling of logged instead of printed chat_exporter lines
- Process debug.txt records starting from the last player connection
- Adopted a Luanti-like way of displaying chat or channel messages
- Added coloured output
- with dependency upon the colorama package
- Added copying translated text to the clipboard when supported by the operating system
- with dependency upon the clipboard package
- Added handling interrupt signal gracefully (no more stack trace dump!)
chat_translator_deeptranslator changelog
- Initial public release
- Use the deep-translator API with the Google Translate backend
- with dependency upon the deep_translator package
To be better tested
Copying back to clipboard doesn't always seems to work on Windows(it works with ^V)- Processing debug.txt records starting from the last player connection might have been broken (issue #1 fixed in v1.2.1)
chat_exporter-1.1.0
- Use minetest-mumble-wrapper method for logging things without having to worry about removing chat printing. See the discussion here.
- Provide a stub script in tools/chat_monitor.py for easying the copy of chat or channel messages to a translator web site
chat_exporter-1.0.0
- Initial public release