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Visibility buffer #448

Merged
merged 59 commits into from
Aug 18, 2022
Merged

Visibility buffer #448

merged 59 commits into from
Aug 18, 2022

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DragonJoker
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@DragonJoker DragonJoker commented Aug 17, 2022

Fixes #447
Fixes #449
Fixes #450
Fixes #451
Fixes #452
Fixes #453

Also introduced shader::BufferT class, to reflect this change in shaders.
shader::Materials, shader::TextureAnimations, shader::TextureConfigurations and LightBuffer have been updated accordingly.
Now also using shader::Material's members in forward passes.
@DragonJoker DragonJoker self-assigned this Aug 17, 2022
@DragonJoker DragonJoker merged commit c6dc70e into development Aug 18, 2022
@DragonJoker DragonJoker deleted the visibility_buffer branch August 18, 2022 21:58
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