Skip to content

This is a game for mobiles where you need to solve riddles, every level is harder than the last one

License

Notifications You must be signed in to change notification settings

BucketDev/decoders

Repository files navigation

GitHub GitHub code size in bytes GitHub issues

💰 🕵🏻‍♂️ Decoders 💰🕵🏻‍♂️

This is a game for mobiles where you need to solve riddles, every level is harder thant the last one

Build steps

Capacitor

  • npm install to create the node_modules dependencies
  • ionic build (optional --prod --release) to build the www folder with the project files
  • npx cap add android (ios) to create the android (ios) folder with the project files
  • (optional) npx cap sync to sync the files to android (ios) folder
  • change capacitor.config.json
"linuxAndroidStudioPath": "/home/UNOSQUARE/rodrigo.loyola/Documents/android-studio/bin/studio.sh"

to the correct adnroid stuido path, or remove it to open the default android studio version

  • npx cap open android

Android settings

  • Build.gradle (app) under dependencies add
implementation 'com.google.android.gms:play-services-ads:19.5.0'
  • strings.xml
<string name="admob_app_id">ADMOB-ID</string>
  • AndroidManifest.xml add the metadata tag inside application taga and before activity tag
<meta-data
    android:name="com.google.android.gms.ads.APPLICATION_ID"
    android:value="@string/admob_app_id"/>
  • MainActivity.java add the AdMob definition to the init call
add(AdMob.class);
  • Then you can run your app on a device or on a virtual device... good luck!

About

This is a game for mobiles where you need to solve riddles, every level is harder than the last one

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published