Below are the instructions for building the Quake3 (id tech 3) game engine for BlackBerry 10 and PlayBook devices. The game engine source code included in this repository was ported from the open-source (under GPL license) directly from id Software. The Quake3 maps/data files are not covered under the open-source agreement and must be provided by the developers wishing to use the code.
http://developer.blackberry.com/native/download/
- Create an
/accounts/1000/shared/misc/quake3/baseq3
directory / subdirectory - Transfer your pak0.pk3 from the installation cd (found in /baseq3) into it. You can use the demo .pk3 found here
- Start the game
- Run BlackBerry Momentics IDE.
- Import the project from the repo directory "Quake3".
- Build the project.
- Debug or Run the project.