Skip to content

BerryTrucks/Quake3

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

12 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Build/Deploy using BlackBerry Native SDK

Below are the instructions for building the Quake3 (id tech 3) game engine for BlackBerry 10 and PlayBook devices. The game engine source code included in this repository was ported from the open-source (under GPL license) directly from id Software. The Quake3 maps/data files are not covered under the open-source agreement and must be provided by the developers wishing to use the code.

Download the BlackBerry Native SDK 10

http://developer.blackberry.com/native/download/

Add your Quake Maps

  1. Create an /accounts/1000/shared/misc/quake3/baseq3 directory / subdirectory
  2. Transfer your pak0.pk3 from the installation cd (found in /baseq3) into it. You can use the demo .pk3 found here
  3. Start the game

Building from Momentics IDE

  • Run BlackBerry Momentics IDE.
  • Import the project from the repo directory "Quake3".
  • Build the project.
  • Debug or Run the project.