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TODO.md

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TODO

Load constraints from meshes (don't link everything as one mesh)

  • Leave the constraints separate from the main mesh, and give them a numbered name in blender
  • This should allow for future reads of the file to find the constraints and generate constraint data

Handle constraints, and make it customizable with movable window

  • Constraints should come with data (orientation, relative position, etc.)
  • Movable window should have:
    • A reverse constraint function (like Inventor)
    • The ability to change the first and second constraints (also like Inventor)

Ctrl-Y (redo) functionality

  • Ctrl-Y to redo something that you undid

Undo translations/rotations

  • Ctrl-Z to undo these thingy mabobs

Load to/from files (save functionality)

  • Should contain full (up to like 50 actions) object/action tracking, so you can Ctrl-Z

UI Overhaul