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I don't know any c++, but it would be nice to add invertSelf to the DOMMatrix, to make screen-to-world/world-to-screen conversion easier. Perhaps the code on https://stackoverflow.com/a/1148405/740553 (MESA implementation of GLU) could be used to enrich the DOMMatrix implementation?
And then I noticed DOMMatrix is js, not C++ so let me whip up a PR for this, because it's a pretty easy fix (in no small part because that code has been stable for decades =D)
I don't know any c++, but it would be nice to add
invertSelf
to the DOMMatrix, to make screen-to-world/world-to-screen conversion easier. Perhaps the code on https://stackoverflow.com/a/1148405/740553 (MESA implementation of GLU) could be used to enrich the DOMMatrix implementation?The text was updated successfully, but these errors were encountered: