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When shaders are authored to USD, the outputs attribute for root shaders is called outputs:surface . This doesn't match the registry which declares shaders outputs as outputs:out
The text was updated successfully, but these errors were encountered:
When shaders are authored to USD, the outputs attribute for root shaders is called
outputs:surface
. This doesn't match the registry which declares shaders outputs asoutputs:out
The text was updated successfully, but these errors were encountered: