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We have changed filename attributes to be assets instead of strings, but this change wasn't ported to the schemas.
This causes problems with mayaUSD, where these schemas are loaded, and then exporting nodes with filenames don't write them properly, with an error saying that the attribute should be set as strings.
The text was updated successfully, but these errors were encountered:
We have changed filename attributes to be assets instead of strings, but this change wasn't ported to the schemas.
This causes problems with mayaUSD, where these schemas are loaded, and then exporting nodes with filenames don't write them properly, with an error saying that the attribute should be set as strings.
The text was updated successfully, but these errors were encountered: