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CV64: Allow holding Z to use the regular shimmy speed #4730

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@LiquidCat64 LiquidCat64 commented Mar 11, 2025

What is this fixing or adding?

With the Increase Shimmy Speed option on, instead of just flatly and always increasing the shimmy speed value for the entire duration of the seed, this adds a hack that will dynamically change it depending on whether or not Z is being held. It will be fast if Z is not held, and the vanilla slower speed if it is. This should be helpful for any niche situation wherein the slower speed would actually be preferred, such as setting up Left Tower Skip (which is logically expected of the player on the Hard logic difficulty).

How was this tested?

Enabled the Increase Shimmy Speed option, genned the seed, patched the ROM, and made sure it worked for both characters.
Clip of it in action:

2025-03-11.10-01-16.mp4

@github-actions github-actions bot added the waiting-on: peer-review Issue/PR has not been reviewed by enough people yet. label Mar 11, 2025
@Exempt-Medic Exempt-Medic added the is: enhancement Issues requesting new features or pull requests implementing new features. label Mar 11, 2025
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