Project name | Description | Libraries |
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Stydying patterns that determine the success of games | The parameters that determine the success of the game in different regions of the world are revealed.Based on this, a report for a computer games store was prepared in order to plan advertising campaigns.The current period for analysis has been selected. Portraits of users of each region were compiled, hypotheses were tested. | pandas,scipy,matplotlib |
Moble App ProcrastinatePRO+ loss analysis | ProcrastinatePRO + data provided analysis, various metrics were calculated, cohort analysis was used: LTV, CAC, Retention rate, DAU, WAU, MAU, etc. The previously written functions for calculating metrics are used. | pandas,numpy,seaborn,matplotlib |
Hypothesis testing (increasing ecommerce sales) - evaluating the resuts of A/B test | Hypotheses were prioritized by ICE and RICE frameworks. Then I analyzed the results of the A / B test, built graphs of cumulative revenue, average check, conversion by group, and then calculated the statistical significance of differences in conversions and average checks for raw and cleaned data. | pandas,numpy,scipy,matplotlib |
Analysis of user behavior in a mobile App | I built a sales funnel, explored the path of users to purchase, analyzed A/B test results for the introduction of new fonts. | pandas,scipy |
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