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FloatPoint.h
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/*
This file is part of W3ZMapEditor (c).
W3ZMapEditor is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
W3ZMapEditor is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with W3ZMapEditor; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// FloatPoint.h: interface for the CFloatPoint class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_FLOATPOINT_H__0D1C9E5E_666C_47CF_B957_D96E0CB29642__INCLUDED_)
#define AFX_FLOATPOINT_H__0D1C9E5E_666C_47CF_B957_D96E0CB29642__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CFloatPoint
{
public:
CFloatPoint operator - (CFloatPoint fpoint) const;
CFloatPoint operator + (CFloatPoint fpoint) const;
void operator -= (CFloatPoint fpoint);
void operator += (CFloatPoint fpoint);
BOOL operator != (CFloatPoint fpoint) const;
BOOL operator == (CFloatPoint fpoint) const;
void Offset(float xOffset, float yOffset);
float y;
float x;
CFloatPoint(float fx, float fy);
CFloatPoint();
virtual ~CFloatPoint();
};
#endif // !defined(AFX_FLOATPOINT_H__0D1C9E5E_666C_47CF_B957_D96E0CB29642__INCLUDED_)