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[Feature Request] Add DLC dumping support [now with complete steps to recreate in dumper] #11
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Updated my request with step by step tutorial that you can recreate in your dumper. |
I have the same problem to dump my PSN game Theme on my account, no param.sfo in sce_sys folder... |
@chronoss09 extract it from the .pkg then. either on pc or on ps4. this is not ISSUE THREAD. this is request thread with full writeup! |
Sorry, thanks ! |
Anyone please provide example content for CUSAXXXXX_00-DLCID-ac folder. |
@xvortex do you mean actual files or tree + example sce_sys? if you meant files I can hook you up with a small example, ported from vita, but 100% working and valid for ps4, so it should be ok for your needs right now, but IDK if you want me to post link in public in here. |
You can delete/zero irrelevant files so package should be smaller. |
sorry for late reply, unexpected vacation trip happened :) here is small dlc ported from vita, should be enough for your tests: |
After game is run, decrypted DLC files are stored in
/mnt/sandbox/pfsmnt/CUSAXXXXX_00-DLCID-ac/
directories. If user uses any theme there will be additional -ac directory that DOES NOT MATCH CUSAXXXXX directory of a game user run.Since
*-ac/sce_sys/
directories is empty, you have to extract param from/user/addcont/CUSAXXXXX/DLCID/ac.pkg
file.so in a nutshell step would be:
/mnt/sandbox/pfsmnt/CUSAXXXXX_00-DLCID-ac/
to/mnt/usb0/CUSAXXXXX-ac/CUSAXXXXX_00-DLCID-ac/
/user/addcont/CUSAXXXXX/DLCID/ac.pkg
This part fully covers dumping DLCs WITH EXTRA DATA.
Now for DLCs WITH NO EXTRA DATA: currently I have no clue where console stores their contentids and/or names. The closest thing I found is:
user/home/0000xx/license/regioncode+somenumber_CUDAXXXXX_00.rif
(example: EP0002-CUSA07399_00.rif``) you can get all installed contentids from this file and:-skip first contentid in this file since its basegame contentid
-skip any contentids that have their -ac directories in
/mnt/sandbox/pfsmnt/
and for the ones that do not have their directories:
-create new `/mnt/usb0/CUSAXXXXX-ac/CUSAXXXXX_00-DLCID-ac/` create subdir sce_sys in it + generate param.sfo file (from hardcoded template) with proper CONTENTID. Title does not matter (it cant be displayed under options -> information -> installed dlcs anyway) so you can name them DLC 1 (and increase this number for every next detected unlock dlc)
There is one downside by using this workaround for unlock dlcs - if user had other/any dlcs installed previously it will create DLCs with no extra data despite dlc probably being dlc with extra data since ps4 does store licenses for uninstalled games and dlcs.
I successfully dumped 2 DLCs with additional data and about 10 DLCs without additional data(unlock dlcs) and installed them - they are working just fine.
edit: gengp4 does not support any kind of DLC, so its needs to be updated as well. In the meantime, user can manually create fpkg.
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