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skill_hl_hard.cfg
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// Skill settings from the original games on the hardest setting (skill 3).
// Some damage/health values had no skill setting but were defined in the HLSDK
// Some monsters here have their health reduced due to extra damage resistance added in Sven Co-op 4.x.
// Different body parts have different resistances for some reason, so for simplicity the head hitbox
// was used to calculate a new health value (rounded to the nearest multiple of 5):
// voltigore: "450" -> "80" (82.5% resistance)
// pitdrone: "110" -> "25" (77.5% resistance)
// hwgrunt: "250" -> "75" (70.0% resistance)
// gonome: "160" -> "55" (65.0% resistance)
// shocktrooper: "80" -> "35" (55.0% resistance)
// bullsquid: "120" -> "60" (50.0% resistance)
// agrunt: "120" -> "60" (50.0% resistance)
// Half Life Monsters
sk_agrunt_health "60"
sk_agrunt_dmg_punch "20"
sk_agrunt_melee_engage_distance "32"
sk_agrunt_berserker_dmg_punch "20"
sk_apache_health "400"
sk_barney_health "35"
sk_barnacle_health "50"
sk_barnacle_bite "8"
sk_bullsquid_health "60"
sk_bullsquid_dmg_bite "25"
sk_bullsquid_dmg_whip "35"
sk_bullsquid_dmg_spit "15"
sk_bigmomma_health_factor "2"
sk_bigmomma_dmg_slash "70"
sk_bigmomma_dmg_blast "160"
sk_bigmomma_radius_blast "275"
sk_gargantua_health "1000"
sk_gargantua_dmg_slash "30"
sk_gargantua_dmg_fire "5"
sk_gargantua_dmg_stomp "100"
sk_hassassin_health "50"
sk_headcrab_health "20"
sk_headcrab_dmg_bite "10"
sk_hgrunt_health "80"
sk_hgrunt_kick "10"
sk_hgrunt_pellets "6"
sk_hgrunt_gspeed "800"
sk_houndeye_health "30"
sk_houndeye_dmg_blast "15"
sk_islave_health "60"
sk_islave_dmg_claw "10"
sk_islave_dmg_clawrake "25"
sk_islave_dmg_zap "15"
sk_ichthyosaur_health "400"
sk_ichthyosaur_shake "50"
sk_leech_health "2"
sk_leech_dmg_bite "2"
sk_controller_health "100"
sk_controller_dmgzap "35"
sk_controller_speedball "1000"
sk_controller_dmgball "5"
sk_nihilanth_health "1000"
sk_nihilanth_zap "50"
sk_scientist_health "20"
sk_snark_health "2"
sk_snark_dmg_bite "10"
sk_snark_dmg_pop "5"
sk_zombie_health "100"
sk_zombie_dmg_one_slash "20"
sk_zombie_dmg_both_slash "40"
sk_turret_health "60"
sk_miniturret_health "50"
sk_sentry_health "50"
sk_tentacle "75"
sk_osprey "400"
// Opposing Force monsters
sk_massassin_sniper "15"
sk_otis_health "35"
sk_otis_bullet "40"
sk_zombie_barney_health "100"
sk_zombie_barney_dmg_one_slash "20"
sk_zombie_barney_dmg_both_slash "40"
sk_zombie_soldier_health "120"
sk_zombie_soldier_dmg_one_slash "20"
sk_zombie_soldier_dmg_both_slash "40"
sk_gonome_health "55"
sk_gonome_dmg_one_slash "20"
sk_gonome_dmg_guts "15"
sk_gonome_dmg_one_bite "14"
sk_pitdrone_health "25"
sk_pitdrone_dmg_bite "25"
sk_pitdrone_dmg_whip "35"
sk_pitdrone_dmg_spit "15"
sk_shocktrooper_health "35"
sk_shocktrooper_kick "10"
sk_shocktrooper_maxcharge "8"
sk_voltigore_health "80"
sk_voltigore_dmg_punch "50"
sk_voltigore_dmg_beam "60"
sk_voltigore_dmg_explode "200"
sk_blkopsosprey "400"
// Sven Co-op monsters
sk_babygargantua_health "600"
sk_babygargantua_dmg_slash "25"
sk_babygargantua_dmg_fire "2"
sk_babygargantua_dmg_stomp "50"
sk_hwgrunt_health "75"
sk_hwgrunt_minipellets "1"
sk_rgrunt_explode "100"
sk_tor_health "800"
sk_tor_punch "55"
sk_tor_energybeam "3"
sk_tor_sonicblast "15"
sk_stukabat "100"
sk_stukabat_dmg_bite "12"
sk_sqknest_health "50"
sk_kingpin_health "450"
sk_kingpin_lightning "25"
sk_kingpin_tele_blast "15"
sk_kingpin_plasma_blast "80"
sk_kingpin_melee "40"
sk_kingpin_telefrag "500"
// Player weapons
sk_plr_crowbar "10"
sk_plr_9mm_bullet "8"
sk_plr_357_bullet "40"
sk_plr_9mmAR_bullet "8"
sk_plr_9mmAR_grenade "100"
sk_plr_buckshot "5"
sk_plr_xbow_bolt_monster "50"
sk_plr_rpg "100"
sk_plr_gauss "20"
sk_plr_secondarygauss "200"
sk_plr_egon_narrow "6"
sk_plr_egon_wide "14"
sk_plr_hand_grenade "100"
sk_plr_satchel "150"
sk_plr_tripmine "150"
sk_plr_HpMedic "10"
sk_plr_wrench "20"
sk_plr_grapple "25"
sk_plr_uzi "10"
sk_556_bullet "15"
sk_hornet_pdmg "12"
sk_plr_762_bullet "100"
sk_plr_spore "50"
sk_plr_shockrifle "15"
sk_shockroach_dmg_xpl_touch "350"
sk_shockroach_dmg_xpl_splash "150"
sk_plr_displacer_other "250"
sk_plr_displacer_radius "300"
// Monster weapons
sk_grunt_buckshot "6"
sk_12mm_bullet "10"
sk_9mmAR_bullet "5"
sk_9mm_bullet "8"
sk_hornet_dmg "7"
// health/armor items
sk_suitcharger "35"
sk_battery "10"
sk_healthcharger "25"
sk_healthkit "10"
sk_scientist_heal "25"
// monster hitgroups
sk_monster_head "3"
sk_monster_chest "1"
sk_monster_stomach "1"
sk_monster_arm "1"
sk_monster_leg "1"
// player hitgroups
sk_player_head "3"
sk_player_chest "1"
sk_player_stomach "1"
sk_player_arm "1"
sk_player_leg "1"