@@ -2277,20 +2277,20 @@ static void NewGameBirchSpeech_ShowDialogueWindow(u8 windowId, u8 copyToVram)
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static void NewGameBirchSpeech_CreateDialogueWindowBorder (u8 bg , u8 x , u8 y , u8 width , u8 height , u8 palNum )
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{
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- FillBgTilemapBufferRect (bg , 0xFD , x - 2 , y - 1 , 1 , 1 , palNum );
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- FillBgTilemapBufferRect (bg , 0xFF , x - 1 , y - 1 , 1 , 1 , palNum );
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- FillBgTilemapBufferRect (bg , 0x100 , x , y - 1 , width , 1 , palNum );
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- FillBgTilemapBufferRect (bg , 0x101 , x + width - 1 , y - 1 , 1 , 1 , palNum );
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- FillBgTilemapBufferRect (bg , 0x102 , x + width , y - 1 , 1 , 1 , palNum );
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+ FillBgTilemapBufferRect (bg , 0x0FC , x - 2 , y - 1 , 1 , 1 , palNum );
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+ FillBgTilemapBufferRect (bg , 0x0FD , x - 1 , y - 1 , 1 , 1 , palNum );
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+ FillBgTilemapBufferRect (bg , 0x0FE , x , y - 1 , width , 1 , palNum );
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+ FillBgTilemapBufferRect (bg , 0x0FF , x + width - 1 , y - 1 , 1 , 1 , palNum );
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+ FillBgTilemapBufferRect (bg , 0x100 , x + width , y - 1 , 1 , 1 , palNum );
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FillBgTilemapBufferRect (bg , 0x103 , x - 2 , y , 1 , 5 , palNum );
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- FillBgTilemapBufferRect (bg , 0x105 , x - 1 , y , width + 1 , 5 , palNum );
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- FillBgTilemapBufferRect (bg , 0x106 , x + width , y , 1 , 5 , palNum );
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-
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- FillBgTilemapBufferRect (bg , BG_TILE_V_FLIP (0xFD ), x - 2 , y + height , 1 , 1 , palNum );
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- FillBgTilemapBufferRect (bg , BG_TILE_V_FLIP (0xFF ), x - 1 , y + height , 1 , 1 , palNum );
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- FillBgTilemapBufferRect (bg , BG_TILE_V_FLIP (0x100 ), x , y + height , width - 1 , 1 , palNum );
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- FillBgTilemapBufferRect (bg , BG_TILE_V_FLIP (0x101 ), x + width - 1 , y + height , 1 , 1 , palNum );
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- FillBgTilemapBufferRect (bg , BG_TILE_V_FLIP (0x102 ), x + width , y + height , 1 , 1 , palNum );
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+ FillBgTilemapBufferRect (bg , 0x104 , x - 1 , y , width + 1 , 5 , palNum );
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+ FillBgTilemapBufferRect (bg , 0x105 , x + width , y , 1 , 5 , palNum );
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+
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+ FillBgTilemapBufferRect (bg , BG_TILE_V_FLIP (0x0FC ), x - 2 , y + height , 1 , 1 , palNum );
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+ FillBgTilemapBufferRect (bg , BG_TILE_V_FLIP (0x0FD ), x - 1 , y + height , 1 , 1 , palNum );
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+ FillBgTilemapBufferRect (bg , BG_TILE_V_FLIP (0x0FE ), x , y + height , width - 1 , 1 , palNum );
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+ FillBgTilemapBufferRect (bg , BG_TILE_V_FLIP (0x0FF ), x + width - 1 , y + height , 1 , 1 , palNum );
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+ FillBgTilemapBufferRect (bg , BG_TILE_V_FLIP (0x100 ), x + width , y + height , 1 , 1 , palNum );
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}
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static void Task_NewGameBirchSpeech_ReturnFromNamingScreenShowTextbox (u8 taskId )
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