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After messing around with proximity in/out values for an eternity, I feel like the smoothness of the menu becoming fully opaque depends on how fast or slow I move my mouse, which makes me paranoid to not move my cursor too slow lol. Is it possible to add an option to allow one proximity threshold, which when passed, fades the elements in/out. I've managed to implement this (with the help of AI 😭) and I'm liking it so far.
Here's what it looks like:
a.webm
The text was updated successfully, but these errors were encountered:
I feel like the smoothness of the menu becoming fully opaque depends on how fast or slow I move my mouse, which makes me paranoid to not move my cursor too slow lol.
Element reveal is not affected by cursor speed, only proximity, so I'm not sure what you're referring to.
And I like the responsiveness of current implementation. With your fadein proposal, it'd be possible to quickly move above an element, and then have to wait until it animates in. I'd hate that. With proximity, element is always 100% revealed when mouse is above it.
After messing around with proximity in/out values for an eternity, I feel like the smoothness of the menu becoming fully opaque depends on how fast or slow I move my mouse, which makes me paranoid to not move my cursor too slow lol. Is it possible to add an option to allow one proximity threshold, which when passed, fades the elements in/out. I've managed to implement this (with the help of AI 😭) and I'm liking it so far.
Here's what it looks like:
a.webm
The text was updated successfully, but these errors were encountered: