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ReMove.cpp
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#include "plugin.hpp"
#include "MapModule.hpp"
#include <thread>
const int REMOVE_MAX_DATA = 64 * 1024;
const int REMOVE_MAX_SEQ = 8;
const int REMOVE_RECMODE_TOUCH = 0;
const int REMOVE_RECMODE_MOVE = 1;
const int REMOVE_RECMODE_MANUAL = 2;
const int REMOVE_SEQCVMODE_10V = 0;
const int REMOVE_SEQCVMODE_C4 = 1;
const int REMOVE_SEQCVMODE_TRIG = 2;
const int REMOVE_SEQCHANGEMODE_RESTART = 0;
const int REMOVE_SEQCHANGEMODE_OFFSET = 1;
const int REMOVE_RUNCVMODE_GATE = 0;
const int REMOVE_RUNCVMODE_TRIG = 1;
const int REMOVE_RECOUTCVMODE_GATE = 0;
const int REMOVE_RECOUTCVMODE_TRIG = 1;
const int REMOVE_INCVMODE_UNI = 0;
const int REMOVE_INCVMODE_BI = 1;
const int REMOVE_OUTCVMODE_UNI = 0;
const int REMOVE_OUTCVMODE_BI = 1;
const int REMOVE_PLAYMODE_LOOP = 0;
const int REMOVE_PLAYMODE_ONESHOT = 1;
const int REMOVE_PLAYMODE_PINGPONG = 2;
const int REMOVE_PLAYMODE_SEQLOOP = 3;
const int REMOVE_PLAYDIR_FWD = 1;
const int REMOVE_PLAYDIR_REV = -1;
struct ReMove : MapModule<1> {
enum ParamIds {
RUN_PARAM,
RESET_PARAM,
REC_PARAM,
SEQP_PARAM,
SEQN_PARAM,
NUM_PARAMS
};
enum InputIds {
RUN_INPUT,
RESET_INPUT,
PHASE_INPUT,
SEQ_INPUT,
CV_INPUT,
REC_INPUT,
NUM_INPUTS
};
enum OutputIds {
CV_OUTPUT,
REC_OUTPUT,
NUM_OUTPUTS
};
enum LightIds {
ENUMS(RUN_LIGHT, 2),
ENUMS(RESET_LIGHT, 2),
REC_LIGHT,
ENUMS(SEQ_LIGHT, 8),
NUM_LIGHTS
};
/** [Stored to JSON] recorded data */
float *seqData;
/** stores the current position in data */
int dataPtr = 0;
/** [Stored to JSON] number of sequences */
int seqCount = 4;
/** [Stored to JSON] currently selected sequence */
int seq = 0;
int seqLow;
int seqHigh;
/** [Stored to JSON] length of the seqences */
int seqLength[REMOVE_MAX_SEQ];
/** [Stored to JSON] mode for SEQ CV input, 0 = 0-10V, 1 = C4-G4, 2 = Trig */
int seqCvMode = 0;
/** [Stored to JSON] behaviour when changing sequences during playback */
int seqChangeMode = REMOVE_SEQCHANGEMODE_RESTART;
/** [Stored to JSON] mode for RUN port */
int runCvMode = REMOVE_RUNCVMODE_GATE;
/** [Stored to JSON] mode for REC-in */
int recOutCvMode = REMOVE_RECOUTCVMODE_GATE;
/** [Stored to JSON] usage-mode for IN input */
int inCvMode = REMOVE_INCVMODE_UNI;
/** [Stored to JSON] usage-mode for OUT output*/
int outCvMode = REMOVE_OUTCVMODE_UNI;
/** [Stored to JSON] recording mode */
int recMode = REMOVE_RECMODE_TOUCH;
bool recTouched = false;
float recTouch;
/** [Stored to JSON] sample rate for recording */
float sampleRate = 1.f/60.f;
float sampleTime;
dsp::Timer sampleTimer;
/** [Stored to JSON] mode for playback */
int playMode = REMOVE_PLAYMODE_LOOP;
int playDir = REMOVE_PLAYDIR_FWD;
/** [Stored to JSON] state of playback (for button-press manually) */
bool isPlaying = false;
bool isRecording = false;
dsp::SchmittTrigger seqPTrigger;
dsp::SchmittTrigger seqNTrigger;
dsp::SchmittTrigger seqCvTrigger;
dsp::BooleanTrigger runTrigger;
dsp::SchmittTrigger runCvTrigger;
dsp::PulseGenerator recOutCvPulse;
dsp::SchmittTrigger resetCvTrigger;
dsp::BooleanTrigger recTrigger;
dsp::ClockDivider lightDivider;
/** last touched parameter to avoid frequent dynamic casting */
Widget *lastParamWidget;
ReMove() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(SEQP_PARAM, 0.0f, 1.0f, 0.0f, "Previous sequence");
configParam(SEQN_PARAM, 0.0f, 1.0f, 0.0f, "Next sequence");
configParam(RUN_PARAM, 0.0f, 1.0f, 0.0f, "Run");
configParam(RESET_PARAM, 0.0f, 1.0f, 0.0f, "Reset");
configParam(REC_PARAM, 0.0f, 1.0f, 0.0f, "Record");
seqData = new float[REMOVE_MAX_DATA];
paramHandles[0].color = nvgRGB(0x40, 0xff, 0xff);
paramHandles[0].text = "ReMove Lite";
lightDivider.setDivision(1024);
onReset();
}
~ReMove() {
delete[] seqData;
}
void onReset() override {
MapModule::onReset();
isPlaying = false;
playDir = REMOVE_PLAYDIR_FWD;
isRecording = false;
recTouched = false;
dataPtr = 0;
sampleTimer.reset();
seq = 0;
seqResize(4);
valueFilters[0].reset();
}
void process(const ProcessArgs &args) override {
sampleTime = args.sampleTime;
outputs[REC_OUTPUT].setVoltage(0);
// Toggle record when button is pressed
if (recTrigger.process(params[REC_PARAM].getValue() + inputs[REC_INPUT].getVoltage())) {
isPlaying = false;
ParamQuantity *paramQuantity = getParamQuantity(0);
if (paramQuantity != NULL) {
isRecording ^= true;
if (isRecording) {
startRecording();
if (recMode == REMOVE_RECMODE_MANUAL) recOutCvPulse.trigger();
}
else {
stopRecording();
}
}
}
if (isRecording) {
bool doRecord = true;
if (recMode == REMOVE_RECMODE_TOUCH && !recTouched) {
// check if mouse has been pressed on parameter
Widget *w = APP->event->getDraggedWidget();
if (w != NULL && w != lastParamWidget) {
lastParamWidget = w;
// it is not a good idea to do dynamic casting in the DSP thread,
// so do this only once for each touched widget
ParamWidget *pw = dynamic_cast<ParamWidget*>(w);
if (pw != NULL && pw->paramQuantity == getParamQuantity(0)) {
recTouched = true;
recOutCvPulse.trigger();
}
else {
doRecord = false;
}
}
else {
doRecord = false;
}
}
if (recMode == REMOVE_RECMODE_MOVE && !recTouched) {
// check if param value has changed
if (getValue() != recTouch) {
recTouched = true;
recOutCvPulse.trigger();
}
else {
doRecord = false;
}
}
if (doRecord) {
if (sampleTimer.process(args.sampleTime) > sampleRate) {
// check if mouse button has been released
if (APP->event->getDraggedWidget() == NULL) {
if (recMode == REMOVE_RECMODE_TOUCH) {
stopRecording();
}
if (recMode == REMOVE_RECMODE_MOVE) {
stopRecording();
// trim unchanged values from the end
int i = seqLow + seqLength[seq] - 1;
if (i > seqLow) {
float l = seqData[i];
while (i > seqLow && l == seqData[i - 1]) i--;
seqLength[seq] = i - seqLow;
}
}
}
// are we still recording?
if (isRecording) {
seqData[dataPtr] = getValue();
seqLength[seq]++;
dataPtr++;
// stop recording when store is full
if (dataPtr == seqHigh) {
stopRecording();
}
}
sampleTimer.reset();
}
if (recOutCvMode == REMOVE_RECOUTCVMODE_GATE)
outputs[REC_OUTPUT].setVoltage(10);
}
}
else {
// Move to previous sequence on button-press
if (seqPTrigger.process(params[SEQP_PARAM].getValue())) {
seqPrev();
}
// Move to next sequence on button-press
if (seqNTrigger.process(params[SEQN_PARAM].getValue())) {
seqNext();
}
// SEQ#-input
if (inputs[SEQ_INPUT].isConnected()) {
switch (seqCvMode) {
case REMOVE_SEQCVMODE_10V:
seqSet(floor(rescale(inputs[SEQ_INPUT].getVoltage(), 0.f, 10.f, 0, seqCount)));
break;
case REMOVE_SEQCVMODE_C4:
seqSet(round(clamp(inputs[SEQ_INPUT].getVoltage() * 12.f, 0.f, REMOVE_MAX_SEQ - 1.f)));
break;
case REMOVE_SEQCVMODE_TRIG:
if (seqCvTrigger.process(inputs[SEQ_INPUT].getVoltage()))
seqNext();
break;
}
}
// RESET-input: reset ptr when button is pressed or input is triggered
if (resetCvTrigger.process(params[RESET_PARAM].getValue() + inputs[RESET_INPUT].getVoltage())) {
dataPtr = seqLow;
playDir = REMOVE_PLAYDIR_FWD;
sampleTimer.reset();
valueFilters[0].reset();
}
// RUN-button: toggle playing when button is pressed
if (runTrigger.process(params[RUN_PARAM].getValue())) {
isPlaying ^= true;
sampleTimer.reset();
}
// RUN-input
if (inputs[RUN_INPUT].isConnected()) {
switch (runCvMode) {
case REMOVE_RUNCVMODE_GATE:
isPlaying = (inputs[RUN_INPUT].getVoltage() >= 1.f);
break;
case REMOVE_RUNCVMODE_TRIG:
if (runCvTrigger.process(inputs[RUN_INPUT].getVoltage()))
isPlaying = !isPlaying;
break;
}
}
// PHASE-input: if position-input is connected set the position directly, ignore playing
if (inputs[PHASE_INPUT].isConnected()) {
isPlaying = false;
ParamQuantity *paramQuantity = getParamQuantity(0);
if (paramQuantity != NULL) {
float v = clamp(inputs[PHASE_INPUT].getVoltage(), 0.f, 10.f);
dataPtr = floor(rescale(v, 0.f, 10.f, seqLow, seqLow + seqLength[seq] - 1));
v = seqData[dataPtr];
setValue(v, paramQuantity);
}
}
if (isPlaying) {
if (sampleTimer.process(args.sampleTime) > sampleRate) {
ParamQuantity *paramQuantity = getParamQuantity(0);
if (paramQuantity == NULL)
isPlaying = false;
// are we still playing?
if (isPlaying && seqLength[seq] > 0) {
float v = seqData[dataPtr];
dataPtr = dataPtr + playDir;
v = valueFilters[0].process(args.sampleTime, v);
setValue(v, paramQuantity);
if (dataPtr == seqLow + seqLength[seq] && playDir == REMOVE_PLAYDIR_FWD) {
switch (playMode) {
case REMOVE_PLAYMODE_LOOP:
dataPtr = seqLow; break;
case REMOVE_PLAYMODE_ONESHOT: // stay on last value
dataPtr--; break;
case REMOVE_PLAYMODE_PINGPONG: // reverse direction
dataPtr--; playDir = REMOVE_PLAYDIR_REV; break;
case REMOVE_PLAYMODE_SEQLOOP:
seqNext(true); break;
}
}
if (dataPtr == seqLow - 1) {
dataPtr++; playDir = REMOVE_PLAYDIR_FWD;
}
}
sampleTimer.reset();
}
}
}
// REC-out in trigger mode
if (recOutCvMode == REMOVE_RECOUTCVMODE_TRIG)
outputs[REC_OUTPUT].setVoltage(recOutCvPulse.process(args.sampleTime) ? 10.f : 0.f);
// Set channel lights infrequently
if (lightDivider.process()) {
if (inputs[PHASE_INPUT].isConnected()) {
lights[RUN_LIGHT + 0].setBrightness(0.f);
lights[RUN_LIGHT + 1].setBrightness(1.f);
lights[RESET_LIGHT + 0].setBrightness(0.f);
lights[RESET_LIGHT + 1].setBrightness(1.f);
}
else {
lights[RUN_LIGHT + 0].setBrightness(isPlaying);
lights[RUN_LIGHT + 1].setBrightness(0.f);
lights[RESET_LIGHT + 0].setSmoothBrightness(resetCvTrigger.isHigh(), lightDivider.getDivision() * args.sampleTime);
lights[RESET_LIGHT + 1].setBrightness(0.f);
}
lights[REC_LIGHT].setBrightness(isRecording);
for (int i = 0; i < 8; i++) {
lights[SEQ_LIGHT + i].setBrightness((seq == i ? 0.7f : 0) + (seqCount >= i + 1 ? 0.3f : 0));
}
}
MapModule::process(args);
}
inline float getValue() {
float v = 0.f;
if (inputs[CV_INPUT].isConnected()) {
switch (inCvMode) {
case REMOVE_INCVMODE_UNI:
v = rescale(clamp(inputs[CV_INPUT].getVoltage(), 0.f, 10.f), 0.f, 10.f, 0.f, 1.f);
break;
case REMOVE_INCVMODE_BI:
v = rescale(clamp(inputs[CV_INPUT].getVoltage(), -5.f, 5.f), -5.f, 5.f, 0.f, 1.f);
break;
}
}
else {
ParamQuantity *paramQuantity = getParamQuantity(0);
v = paramQuantity->getScaledValue();
v = valueFilters[0].process(sampleTime, v);
}
return v;
}
inline void setValue(float v, ParamQuantity *paramQuantity) {
paramQuantity->setScaledValue(v);
if (outCvMode == REMOVE_OUTCVMODE_UNI && outputs[CV_OUTPUT].isConnected()) {
outputs[CV_OUTPUT].setVoltage(rescale(v, 0.f, 1.f, 0.f, 10.f));
}
else if (outCvMode == REMOVE_OUTCVMODE_BI && outputs[CV_OUTPUT].isConnected()) {
outputs[CV_OUTPUT].setVoltage(rescale(v, 0.f, 1.f, -5.f, 5.f));
}
}
inline void startRecording() {
seqLength[seq] = 0;
dataPtr = seqLow;
sampleTimer.reset();
paramHandles[0].color = nvgRGB(0xff, 0x40, 0xff);
recTouch = getValue();
recTouched = false;
}
inline void stopRecording() {
isRecording = false;
if (dataPtr != seqLow) recOutCvPulse.trigger();
dataPtr = seqLow;
sampleTimer.reset();
paramHandles[0].color = nvgRGB(0x40, 0xff, 0xff);
valueFilters[0].reset();
}
inline void seqNext(bool skipEmpty = false) {
seq = (seq + 1) % seqCount;
if (skipEmpty) {
int i = 0;
while (i < seqCount && seqLength[seq] == 0) {
seq = (seq + 1) % seqCount;
i++;
}
}
seqUpdate();
}
inline void seqPrev() {
seq = (seq - 1 + seqCount) % seqCount;
seqUpdate();
}
inline void seqSet(int c) {
if (c == seq) return;
seq = clamp(c, 0, seqCount - 1);
seqUpdate();
}
void seqResize(int c) {
if (isRecording) return;
isPlaying = false;
seq = 0;
seqCount = c;
dataPtr = 0;
for (int i = 0; i < REMOVE_MAX_SEQ; i++) seqLength[i] = 0;
seqUpdate();
}
inline void seqUpdate() {
int s = REMOVE_MAX_DATA / seqCount;
seqLow = seq * s;
seqHigh = (seq + 1) * s;
switch (seqChangeMode) {
case REMOVE_SEQCHANGEMODE_RESTART:
dataPtr = seqLow;
playDir = REMOVE_PLAYDIR_FWD;
sampleTimer.reset();
valueFilters[0].reset();
break;
case REMOVE_SEQCHANGEMODE_OFFSET:
dataPtr = seqLength[seq] > 0 ? seqLow + (dataPtr % s) % seqLength[seq] : seqLow;
break;
}
}
void clearMap(int id) override {
onReset();
MapModule::clearMap(id);
}
void enableLearn(int id) override {
if (isRecording) return;
MapModule::enableLearn(id);
}
json_t *dataToJson() override {
json_t *rootJ = MapModule::dataToJson();
json_t *rec0J = json_object();
int s = REMOVE_MAX_DATA / seqCount;
json_t *seqDataJ = json_array();
for (int i = 0; i < seqCount; i++) {
json_t *seqData1J = json_array();
float last1 = 100.f, last2 = -100.f;
for (int j = 0; j < seqLength[i]; j++) {
if (last1 == last2) {
// 2 times same value -> compress!
int c = 0;
while (seqData[i * s + j] == last1 && j < seqLength[i]) { c++; j++; }
json_array_append_new(seqData1J, json_integer(c));
if (j < seqLength[i]) json_array_append_new(seqData1J, json_real(seqData[i * s + j]));
last1 = 100.f; last2 = -100.f;
}
else {
json_array_append_new(seqData1J, json_real(seqData[i * s + j]));
last2 = last1;
last1 = seqData[i * s + j];
}
}
json_array_append_new(seqDataJ, seqData1J);
}
json_object_set_new(rec0J, "seqData", seqDataJ);
json_t *seqLengthJ = json_array();
for (int i = 0; i < seqCount; i++) {
json_array_append_new(seqLengthJ, json_integer(seqLength[i]));
}
json_object_set_new(rec0J, "seqLength", seqLengthJ);
json_object_set_new(rec0J, "seqCount", json_integer(seqCount));
json_object_set_new(rec0J, "seq", json_integer(seq));
json_object_set_new(rec0J, "seqCvMode", json_integer(seqCvMode));
json_object_set_new(rec0J, "seqChangeMode", json_integer(seqChangeMode));
json_object_set_new(rec0J, "runCvMode", json_integer(runCvMode));
json_object_set_new(rec0J, "recOutCvMode", json_integer(recOutCvMode));
json_object_set_new(rec0J, "inCvMode", json_integer(inCvMode));
json_object_set_new(rec0J, "outCvMode", json_integer(outCvMode));
json_object_set_new(rec0J, "recMode", json_integer(recMode));
json_object_set_new(rec0J, "playMode", json_integer(playMode));
json_object_set_new(rec0J, "sampleRate", json_real(sampleRate));
json_object_set_new(rec0J, "isPlaying", json_boolean(isPlaying));
json_t *recJ = json_array();
json_array_append_new(recJ, rec0J);
json_object_set_new(rootJ, "recorder", recJ);
return rootJ;
}
void dataFromJson(json_t *rootJ) override {
MapModule::dataFromJson(rootJ);
json_t *recJ = json_object_get(rootJ, "recorder");
json_t *rec0J = json_array_get(recJ, 0);
json_t *seqCountJ = json_object_get(rec0J, "seqCount");
if (seqCountJ) seqCount = json_integer_value(seqCountJ);
json_t *seqJ = json_object_get(rec0J, "seq");
if (seqJ) seq = json_integer_value(seqJ);
json_t *seqCvModeJ = json_object_get(rec0J, "seqCvMode");
if (seqCvModeJ) seqCvMode = json_integer_value(seqCvModeJ);
json_t *seqChangeModeJ = json_object_get(rec0J, "seqChangeMode");
if (seqChangeModeJ) seqChangeMode = json_integer_value(seqChangeModeJ);
json_t *runCvModeJ = json_object_get(rec0J, "runCvMode");
if (runCvModeJ) runCvMode = json_integer_value(runCvModeJ);
json_t *recOutCvModeJ = json_object_get(rec0J, "recOutCvMode");
if (recOutCvModeJ) recOutCvMode = json_integer_value(recOutCvModeJ);
json_t *inCvModeJ = json_object_get(rec0J, "inCvMode");
if (inCvModeJ) inCvMode = json_integer_value(inCvModeJ);
json_t *outCvModeJ = json_object_get(rec0J, "outCvMode");
if (outCvModeJ) outCvMode = json_integer_value(outCvModeJ);
json_t *recModeJ = json_object_get(rec0J, "recMode");
if (recModeJ) recMode = json_integer_value(recModeJ);
json_t *playModeJ = json_object_get(rec0J, "playMode");
if (playModeJ) playMode = json_integer_value(playModeJ);
json_t *sampleRateJ = json_object_get(rec0J, "sampleRate");
if (sampleRateJ) sampleRate = json_real_value(sampleRateJ);
json_t *isPlayingJ = json_object_get(rec0J, "isPlaying");
if (isPlayingJ) isPlaying = json_boolean_value(isPlayingJ);
json_t *seqLengthJ = json_object_get(rec0J, "seqLength");
if (seqLengthJ) {
json_t *d;
size_t i;
json_array_foreach(seqLengthJ, i, d) {
if ((int)i >= seqCount) continue;
seqLength[i] = json_integer_value(d);
}
}
int s = REMOVE_MAX_DATA / seqCount;
json_t *seqDataJ = json_object_get(rec0J, "seqData");
if (seqDataJ) {
json_t *seqData1J, *d;
size_t i;
json_array_foreach(seqDataJ, i, seqData1J) {
if ((int)i >= seqCount) continue;
size_t j;
float last1 = 100.f, last2 = -100.f;
int c = 0;
json_array_foreach(seqData1J, j, d) {
if (c > seqLength[i]) continue;
if (last1 == last2) {
// we've seen two same values -> decompress!
int v = json_integer_value(d);
for (int k = 0; k < v; k++) { seqData[i * s + c] = last1; c++; }
last1 = 100.f; last2 = -100.f;
}
else {
seqData[i * s + c] = json_real_value(d);
last2 = last1;
last1 = seqData[i * s + c];
c++;
}
}
}
}
seqUpdate();
}
};
struct ReMoveDisplay : TransparentWidget {
ReMove *module;
std::shared_ptr<Font> font;
ReMoveDisplay() {
font = APP->window->loadFont(asset::system("res/fonts/ShareTechMono-Regular.ttf"));
}
void draw(NVGcontext *vg) override {
if (!module) return;
float maxX = box.size.x;
float maxY = box.size.y;
// Draw ref line
nvgStrokeColor(vg, nvgRGBA(0xff, 0xb0, 0xf3, 0x20));
nvgBeginPath(vg);
nvgMoveTo(vg, 0, maxY / 2);
nvgLineTo(vg, maxX, maxY / 2);
nvgClosePath(vg);
nvgStroke(vg);
int seqPos = module->dataPtr - module->seqLow;
if (module->isRecording) {
// Draw text showing remaining time
float t = ((float)REMOVE_MAX_DATA / (float)module->seqCount - (float)seqPos) * module->sampleRate;
nvgFontSize(vg, 11);
nvgFontFaceId(vg, font->handle);
nvgTextLetterSpacing(vg, -2.2);
nvgFillColor(vg, nvgRGBA(0x66, 0x66, 0x66, 0xff));
nvgTextBox(vg, 6, box.size.y - 4, 120, string::f("REC -%.1fs", t).c_str(), NULL);
}
int seqLength = module->seqLength[module->seq];
if (seqLength < 2) return;
if (!module->isRecording) {
// Draw play line
nvgStrokeColor(vg, nvgRGBA(0xff, 0xb0, 0xf3, 0xb0));
nvgStrokeWidth(vg, 0.7);
nvgBeginPath(vg);
nvgMoveTo(vg, seqPos * maxX / seqLength, 0);
nvgLineTo(vg, seqPos * maxX / seqLength, maxY);
nvgClosePath(vg);
nvgStroke(vg);
}
// Draw automation-line
nvgStrokeColor(vg, nvgRGBA(0xff, 0xd7, 0x14, 0xc0));
nvgSave(vg);
Rect b = Rect(Vec(0, 2), Vec(maxX, maxY - 4));
nvgScissor(vg, b.pos.x, b.pos.y, b.size.x, b.size.y);
nvgBeginPath(vg);
int c = std::min(seqLength, 120);
for (int i = 0; i < c; i++) {
float x = (float)i / (c - 1);
float y = module->seqData[module->seqLow + (int)floor(x * (seqLength - 1))] * 0.96f + 0.02f;
float px = b.pos.x + b.size.x * x;
float py = b.pos.y + b.size.y * (1.0 - y);
if (i == 0)
nvgMoveTo(vg, px, py);
else
nvgLineTo(vg, px, py);
}
nvgLineCap(vg, NVG_ROUND);
nvgMiterLimit(vg, 2.0);
nvgStrokeWidth(vg, 1.1);
nvgGlobalCompositeOperation(vg, NVG_LIGHTER);
nvgStroke(vg);
nvgResetScissor(vg);
nvgRestore(vg);
}
};
struct ReMoveSeqCvModeMenuItem : MenuItem {
struct ReMoveSeqCvModeItem : MenuItem {
ReMove *module;
int seqCvMode;
void onAction(const event::Action &e) override {
if (module->isRecording) return;
module->seqCvMode = seqCvMode;
}
void step() override {
rightText = module->seqCvMode == seqCvMode ? "✔" : "";
MenuItem::step();
}
};
ReMove *module;
Menu *createChildMenu() override {
Menu *menu = new Menu;
std::vector<std::string> names = {"0..10V", "C4-G4", "Trigger"};
for (size_t i = 0; i < names.size(); i++) {
menu->addChild(construct<ReMoveSeqCvModeItem>(&MenuItem::text, names[i], &ReMoveSeqCvModeItem::module, module, &ReMoveSeqCvModeItem::seqCvMode, i));
}
return menu;
}
};
struct ReMoveRunCvModeMenuItem : MenuItem {
struct ReMoveRunCvModeItem : MenuItem {
ReMove *module;
int runCvMode;
void onAction(const event::Action &e) override {
module->runCvMode = runCvMode;
}
void step() override {
rightText = module->runCvMode == runCvMode ? "✔" : "";
MenuItem::step();
}
};
ReMove *module;
Menu *createChildMenu() override {
Menu *menu = new Menu;
menu->addChild(construct<ReMoveRunCvModeItem>(&MenuItem::text, "Gate", &ReMoveRunCvModeItem::module, module, &ReMoveRunCvModeItem::runCvMode, REMOVE_RUNCVMODE_GATE));
menu->addChild(construct<ReMoveRunCvModeItem>(&MenuItem::text, "Trigger", &ReMoveRunCvModeItem::module, module, &ReMoveRunCvModeItem::runCvMode, REMOVE_RUNCVMODE_TRIG));
return menu;
}
};
struct ReMoveRecOutCvModeMenuItem : MenuItem {
struct ReMoveRecOutCvModeItem : MenuItem {
ReMove *module;
int recOutCvMode;
void onAction(const event::Action &e) override {
if (module->isRecording) return;
module->recOutCvMode = recOutCvMode;
}
void step() override {
rightText = module->recOutCvMode == recOutCvMode ? "✔" : "";
MenuItem::step();
}
};
ReMove *module;
Menu *createChildMenu() override {
Menu *menu = new Menu;
menu->addChild(construct<ReMoveRecOutCvModeItem>(&MenuItem::text, "Gate", &ReMoveRecOutCvModeItem::module, module, &ReMoveRecOutCvModeItem::recOutCvMode, REMOVE_RECOUTCVMODE_GATE));
menu->addChild(construct<ReMoveRecOutCvModeItem>(&MenuItem::text, "Trigger", &ReMoveRecOutCvModeItem::module, module, &ReMoveRecOutCvModeItem::recOutCvMode, REMOVE_RECOUTCVMODE_TRIG));
return menu;
}
};
struct InCvModeMenuItem : MenuItem {
ReMove *module;
void onAction(const event::Action &e) override {
if (module->isRecording) return;
module->inCvMode = module->inCvMode == REMOVE_INCVMODE_UNI ? REMOVE_INCVMODE_BI : REMOVE_INCVMODE_UNI;
}
void step() override {
rightText = module->inCvMode == REMOVE_INCVMODE_UNI ? "0V..10V" : "-5V..5V";
MenuItem::step();
}
};
struct OutCvModeMenuItem : MenuItem {
ReMove *module;
void onAction(const event::Action &e) override {
module->outCvMode = module->outCvMode == REMOVE_OUTCVMODE_UNI ? REMOVE_OUTCVMODE_BI : REMOVE_OUTCVMODE_UNI;
}
void step() override {
rightText = module->outCvMode == REMOVE_OUTCVMODE_UNI ? "0V..10V" : "-5V..5V";
MenuItem::step();
}
};
struct SampleRateMenuItem : MenuItem {
struct SampleRateItem : MenuItem {
ReMove *module;
float sampleRate;
void onAction(const event::Action &e) override {
if (module->isRecording) return;
module->sampleRate = sampleRate;
}
void step() override {
int s1 = REMOVE_MAX_DATA * sampleRate;
int s2 = s1 / module->seqCount;
rightText = string::f(((module->sampleRate == sampleRate) ? "✔ %ds / %ds" : "%ds / %ds"), s1, s2);
MenuItem::step();
}
};
ReMove *module;
Menu *createChildMenu() override {
Menu *menu = new Menu;
menu->addChild(construct<SampleRateItem>(&MenuItem::text, "15Hz", &SampleRateItem::module, module, &SampleRateItem::sampleRate, 1.f/15.f));
menu->addChild(construct<SampleRateItem>(&MenuItem::text, "30Hz", &SampleRateItem::module, module, &SampleRateItem::sampleRate, 1.f/30.f));
menu->addChild(construct<SampleRateItem>(&MenuItem::text, "60Hz", &SampleRateItem::module, module, &SampleRateItem::sampleRate, 1.f/60.f));
menu->addChild(construct<SampleRateItem>(&MenuItem::text, "100Hz", &SampleRateItem::module, module, &SampleRateItem::sampleRate, 1.f/100.f));
menu->addChild(construct<SampleRateItem>(&MenuItem::text, "200Hz", &SampleRateItem::module, module, &SampleRateItem::sampleRate, 1.f/200.f));
menu->addChild(construct<SampleRateItem>(&MenuItem::text, "500Hz", &SampleRateItem::module, module, &SampleRateItem::sampleRate, 1.f/500.f));
menu->addChild(construct<SampleRateItem>(&MenuItem::text, "1000Hz", &SampleRateItem::module, module, &SampleRateItem::sampleRate, 1.f/1000.f));
menu->addChild(construct<SampleRateItem>(&MenuItem::text, "2000Hz", &SampleRateItem::module, module, &SampleRateItem::sampleRate, 1.f/2000.f));
return menu;
}
};
struct SeqCountMenuItem : MenuItem {
struct SeqCountItem : MenuItem {
ReMove *module;
int seqCount;
void onAction(const event::Action &e) override {
if (module->isRecording) return;
module->seqResize(seqCount);
}
void step() override {
rightText = (module->seqCount == seqCount) ? "✔" : "";
MenuItem::step();
}
};
ReMove *module;
Menu *createChildMenu() override {
Menu *menu = new Menu;
std::vector<std::string> names = {"1", "2", "4", "8"};
for (size_t i = 0; i < names.size(); i++) {
menu->addChild(construct<SeqCountItem>(&MenuItem::text, names[i], &SeqCountItem::module, module, &SeqCountItem::seqCount, (int)pow(2, i)));
}
return menu;
}
};
struct SeqChangeModeMenuItem : MenuItem {
struct SeqChangeModeItem : MenuItem {
ReMove *module;
int seqChangeMode;
void onAction(const event::Action &e) override {
module->seqChangeMode = seqChangeMode;
}
void step() override {
rightText = (module->seqChangeMode == seqChangeMode) ? "✔" : "";
MenuItem::step();
}
};
ReMove *module;
Menu *createChildMenu() override {
Menu *menu = new Menu;
menu->addChild(construct<SeqChangeModeItem>(&MenuItem::text, "Restart", &SeqChangeModeItem::module, module, &SeqChangeModeItem::seqChangeMode, REMOVE_SEQCHANGEMODE_RESTART));
menu->addChild(construct<SeqChangeModeItem>(&MenuItem::text, "Offset", &SeqChangeModeItem::module, module, &SeqChangeModeItem::seqChangeMode, REMOVE_SEQCHANGEMODE_OFFSET));
return menu;
}
};
struct RecordModeMenuItem : MenuItem {
struct RecordModeItem : MenuItem {
ReMove *module;
int recMode;
void onAction(const event::Action &e) override {
if (module->isRecording) return;
module->recMode = recMode;
}
void step() override {
rightText = (module->recMode == recMode) ? "✔" : "";
MenuItem::step();
}
};
ReMove *module;
Menu *createChildMenu() override {
Menu *menu = new Menu;
menu->addChild(construct<RecordModeItem>(&MenuItem::text, "Touch", &RecordModeItem::module, module, &RecordModeItem::recMode, REMOVE_RECMODE_TOUCH));
menu->addChild(construct<RecordModeItem>(&MenuItem::text, "Move", &RecordModeItem::module, module, &RecordModeItem::recMode, REMOVE_RECMODE_MOVE));
menu->addChild(construct<RecordModeItem>(&MenuItem::text, "Manual", &RecordModeItem::module, module, &RecordModeItem::recMode, REMOVE_RECMODE_MANUAL));
return menu;
}
};
struct PlayModeMenuItem : MenuItem {
struct PlayModeItem : MenuItem {
ReMove *module;
int playMode;
void onAction(const event::Action &e) override {
module->playMode = playMode;
}
void step() override {
rightText = (module->playMode == playMode) ? "✔" : "";
MenuItem::step();
}
};
ReMove *module;
Menu *createChildMenu() override {
Menu *menu = new Menu;
menu->addChild(construct<PlayModeItem>(&MenuItem::text, "Loop", &PlayModeItem::module, module, &PlayModeItem::playMode, REMOVE_PLAYMODE_LOOP));
menu->addChild(construct<PlayModeItem>(&MenuItem::text, "Oneshot", &PlayModeItem::module, module, &PlayModeItem::playMode, REMOVE_PLAYMODE_ONESHOT));
menu->addChild(construct<PlayModeItem>(&MenuItem::text, "Ping Pong", &PlayModeItem::module, module, &PlayModeItem::playMode, REMOVE_PLAYMODE_PINGPONG));
menu->addChild(construct<PlayModeItem>(&MenuItem::text, "Loop Sequences", &PlayModeItem::module, module, &PlayModeItem::playMode, REMOVE_PLAYMODE_SEQLOOP));
return menu;
}
};
struct RecButton : SvgSwitch {
RecButton() {
momentary = true;
box.size = Vec(34.f, 34.f);
addFrame(APP->window->loadSvg(asset::plugin(pluginInstance, "res/RecButton.svg")));
}
};
struct RecLight : RedLight {
std::chrono::time_point<std::chrono::system_clock> blink;
bool op = true;
RecLight() {
bgColor = nvgRGB(0x66, 0x66, 0x66);
box.size = Vec(27.f, 27.f);
blink = std::chrono::system_clock::now();
}
void step() override {
if (module) {
auto now = std::chrono::system_clock::now();
if (now - blink > std::chrono::milliseconds{800}) {
op = !op;
blink = now;
}
std::vector<float> brightnesses(baseColors.size());
for (size_t i = 0; i < baseColors.size(); i++) {
float b = module->lights[firstLightId + i].getBrightness();
if (b > 0.f)
b = op ? 1.f : 0.6f;
brightnesses[i] = b;
}
setBrightnesses(brightnesses);
}
}
void drawHalo(const DrawArgs &args) override {
float radius = box.size.x / 2.0;
float oradius = 5 * radius;
nvgBeginPath(args.vg);
nvgRect(args.vg, radius - oradius, radius - oradius, 2*oradius, 2*oradius);
NVGpaint paint;
NVGcolor icol = color::mult(color, 0.4);
NVGcolor ocol = nvgRGB(0, 0, 0);
paint = nvgRadialGradient(args.vg, radius, radius, radius, oradius, icol, ocol);
nvgFillPaint(args.vg, paint);
nvgGlobalCompositeOperation(args.vg, NVG_LIGHTER);
nvgFill(args.vg);
}