Integrates Airtime with Hirabiki's SwimSystem to prevent Airtime and SwimSystem from interfering with each other.
- Unity 2019.4.x
- VRCSDK3 (Minimum 3.0.9 from VCC)
- UdonSharp (Minimum 1.0.1 from VCC)
- UdonAirtime (Minimum 2.0)
- Hirabiki's SwimSystem (Minimum 2.0)
- (Optional) CyanPlayerObjectPool
Get it in the releases.
- Use Creator Companion to create or upgrade project
- Import UdonSharp to project using the Creator Companion
- (Optional) Import CyanPlayerObjectPool to project to use the PooledPlayerController, which allows everyone to see each other's effects and sounds
- Import UdonAirtime package to project
- Import Hirabiki's SwimSystem package to project
- Import UdonAirtimeSwimSystem package to project
- Instead of using the Airtime and SwimSystem prefabs, use the combined AirtimeWithObjectPoolAndSwimSystem prefab or AirtimeWithoutObjectPoolAndSwimSystem prefab
This work is licensed under the terms of the MIT license.