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question of multiperiod hack to resolve time-shift of stream #1501
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Are you referring to encoder drift? That's when the duration of what the encoder outputs is less than the time it took. For example, every 24 hours, only 23.9 hours of content is output. |
If this is a question about encoder drift, we are planning a solution to that in #999. |
Yes, it seems to be this is it! It is great that you refactoring player! |
@kuznetcoff777 Thank you for your patiences. Right now @joeyparrish is working on #999. While the initial approach was a larger-scaled solution (addressing many other problems), he is now working on identifying a smaller scale-scale solution that would resolve #999 in a smaller time window and then later bring in the larger-scale solution. Last I talked with him, a strategy for this is still being developed as it #999 has been a difficult problem to navigate. Going forward I would suggest following #999 as it will allow you to get more direct updates on the progress. If following #999 resolves all your needs, please feel free to close this issue. |
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Question is realted to case #899
Im attempting to get how can i hack my time-shift of a stream problem. I have an encoder that makes stream that is for some reasons go back for 3 seconds per 24 hours (after some time a have to restart encoder procces but it is pain because of we keep DVR 24 hours). I attempted to make another periods in mpd with period starts and presentationTimeOffset that takes into accont that shift but no luck. I get two kind of results:
-from some shift (it depends on presentation delay) player get 404 for segments( it feteches segmetns, that did not appear)
-time shows correctly, but real stream is out of real time (i see that for example newews segment is 1001, but player asks for 900, so real presentation delay is too huge)
Can you give me a hint how can i win this time-shift issue?
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