Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

WSL: Lines are not being rendered #6749

Closed
jprochazk opened this issue Jul 3, 2024 · 2 comments · Fixed by #6756
Closed

WSL: Lines are not being rendered #6749

jprochazk opened this issue Jul 3, 2024 · 2 comments · Fixed by #6756
Assignees
Labels
🪳 bug Something isn't working
Milestone

Comments

@jprochazk
Copy link
Member

jprochazk commented Jul 3, 2024

On WSL2 using --renderer opengl, the native viewer from latest main (67a1705) does not render any lines. Software rasterization through --renderer vulkan (llvmpipe) works fine.

Tested with 0.16.1 and latest main. The issue only appears on latest main.

Running the rgbd example:

0.16.1

image (6)

0.17

image

@jprochazk jprochazk added the 🪳 bug Something isn't working label Jul 3, 2024
@Wumpf Wumpf self-assigned this Jul 3, 2024
@Wumpf
Copy link
Member

Wumpf commented Jul 3, 2024

Issue repros for me as well in this configuration
image
As reported, the software rasterizer works slowly but correctly
image

@Wumpf
Copy link
Member

Wumpf commented Jul 4, 2024

We confirmed that the problem goes away when either:

  • update host windows AMD driver
  • running with export MESA_D3D12_DEFAULT_ADAPTER_NAME=NVIDIA

closing issue after this went into the troubleshooting guide

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
🪳 bug Something isn't working
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants