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Merge pull request #31731 from bdach/prosecuting-mirror-directions
Change mirror mod direction setting description & tooltip to hopefully be less confusing
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osu.Game.Rulesets.Osu/Mods/OsuModMirror.cs

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@@ -17,7 +17,7 @@ public class OsuModMirror : ModMirror, IApplicableToHitObject
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public override LocalisableString Description => "Flip objects on the chosen axes.";
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public override Type[] IncompatibleMods => new[] { typeof(ModHardRock) };
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[SettingSource("Mirrored axes", "Choose which axes objects are mirrored over.")]
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[SettingSource("Flipped axes")]
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public Bindable<MirrorType> Reflection { get; } = new Bindable<MirrorType>();
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public void ApplyToHitObject(HitObject hitObject)

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