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Change DirectX Grid to ECEF Grid #2

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pandaGaume opened this issue Apr 7, 2021 · 0 comments
Open

Change DirectX Grid to ECEF Grid #2

pandaGaume opened this issue Apr 7, 2021 · 0 comments

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@pandaGaume
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When the geode is generated, the reference frame is a DirectX reference frame. We may generate the geode using ECEF reference in order to beeing compliant with geographic transformation formulas.
Then We may add a transform node at the root of scene to beeing compliant with differents viewing tools. For sample, Babylon JS is DirectX related when TreeJs is OpenGL related.

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