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server.go
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package radius
import (
"errors"
"net"
"sync"
)
// Handler is a value that can handle a server's RADIUS packet event.
type Handler interface {
ServeRADIUS(w ResponseWriter, p *Packet)
}
// HandlerFunc is a wrapper that allows ordinary functions to be used as a
// handler.
type HandlerFunc func(w ResponseWriter, p *Packet)
// ServeRADIUS calls h(w, p).
func (h HandlerFunc) ServeRADIUS(w ResponseWriter, p *Packet) {
h(w, p)
}
var _ Handler = HandlerFunc(nil)
// ResponseWriter is used by Handler when replying to a RADIUS packet.
type ResponseWriter interface {
// LocalAddr returns the address of the local server that accepted the
// packet.
LocalAddr() net.Addr
// RemoteAddr returns the address of the remote client that sent to packet.
RemoteAddr() net.Addr
// Write sends a packet to the sender.
Write(packet *Packet) error
// AccessAccept sends an Access-Accept packet to the sender that includes
// the given attributes.
AccessAccept(attributes ...*Attribute) error
// AccessAccept sends an Access-Reject packet to the sender that includes
// the given attributes.
AccessReject(attributes ...*Attribute) error
// AccessAccept sends an Access-Challenge packet to the sender that includes
// the given attributes.
AccessChallenge(attributes ...*Attribute) error
}
type responseWriter struct {
// listener that received the packet
conn net.PacketConn
// where the packet came from
addr net.Addr
// original packet
packet *Packet
}
func (r *responseWriter) LocalAddr() net.Addr {
return r.conn.LocalAddr()
}
func (r *responseWriter) RemoteAddr() net.Addr {
return r.addr
}
func (r *responseWriter) accessRespond(code Code, attributes ...*Attribute) error {
packet := Packet{
Code: code,
Identifier: r.packet.Identifier,
Authenticator: r.packet.Authenticator,
Secret: r.packet.Secret,
Dictionary: r.packet.Dictionary,
Attributes: attributes,
}
return r.Write(&packet)
}
func (r *responseWriter) AccessAccept(attributes ...*Attribute) error {
// TOOD: do not send if packet was not Access-Request
return r.accessRespond(CodeAccessAccept, attributes...)
}
func (r *responseWriter) AccessReject(attributes ...*Attribute) error {
// TOOD: do not send if packet was not Access-Request
return r.accessRespond(CodeAccessReject, attributes...)
}
func (r *responseWriter) AccessChallenge(attributes ...*Attribute) error {
// TOOD: do not send if packet was not Access-Request
return r.accessRespond(CodeAccessChallenge, attributes...)
}
func (r *responseWriter) Write(packet *Packet) error {
raw, err := packet.Encode()
if err != nil {
return err
}
if _, err := r.conn.WriteTo(raw, r.addr); err != nil {
return err
}
return nil
}
// Server is a server that listens for and handles RADIUS packets.
type Server struct {
// Address to bind the server on. If empty, the address defaults to ":1812".
Addr string
// Network of the server. Valid values are "udp", "udp4", "udp6". If empty,
// the network defaults to "udp".
Network string
// The shared secret between the client and server.
Secret []byte
// TODO: allow a secret function to be defined, which returned the secret
// that should be used for the given client.
// Dictionary used when decoding incoming packets.
Dictionary *Dictionary
// The packet handler that handles incoming, valid packets.
Handler Handler
}
// Serve accepts incoming connections on the net.PacketConn pc.
func (s *Server) Serve(pc net.PacketConn) error {
if s.Handler == nil {
return errors.New("radius: nil Handler")
}
type activeKey struct {
IP string
Identifier byte
}
var (
activeLock sync.Mutex
active = map[activeKey]struct{}{}
)
for {
buff := make([]byte, 4096)
n, remoteAddr, err := pc.ReadFrom(buff)
if err != nil {
if err.(*net.OpError).Temporary() {
return err
}
continue
}
packet, err := Parse(buff[:n], s.Secret, s.Dictionary)
if err != nil {
continue
}
go func(packet *Packet, remoteAddr net.Addr) {
key := activeKey{
IP: remoteAddr.String(),
Identifier: packet.Identifier,
}
activeLock.Lock()
if _, ok := active[key]; ok {
activeLock.Unlock()
return
}
active[key] = struct{}{}
activeLock.Unlock()
response := responseWriter{
conn: pc,
addr: remoteAddr,
packet: packet,
}
s.Handler.ServeRADIUS(&response, packet)
activeLock.Lock()
delete(active, key)
activeLock.Unlock()
}(packet, remoteAddr)
}
}
// ListenAndServe starts a RADIUS server on the address given in s.
func (s *Server) ListenAndServe() error {
if s.Handler == nil {
return errors.New("radius: nil Handler")
}
addrStr := ":1812"
if s.Addr != "" {
addrStr = s.Addr
}
network := "udp"
if s.Network != "" {
network = s.Network
}
pc, err := net.ListenPacket(network, addrStr)
if err != nil {
return err
}
defer pc.Close()
return s.Serve(pc)
}