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circuit.js
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'use strict';
const EventEmitter = require('events');
const Status = require('./status');
const Semaphore = require('./semaphore');
const STATE = Symbol('state');
const OPEN = Symbol('open');
const CLOSED = Symbol('closed');
const HALF_OPEN = Symbol('half-open');
const PENDING_CLOSE = Symbol('pending-close');
const SHUTDOWN = Symbol('shutdown');
const FALLBACK_FUNCTION = Symbol('fallback');
const STATUS = Symbol('status');
const NAME = Symbol('name');
const GROUP = Symbol('group');
const CACHE = new WeakMap();
const ENABLED = Symbol('Enabled');
const WARMING_UP = Symbol('warming-up');
const VOLUME_THRESHOLD = Symbol('volume-threshold');
const OUR_ERROR = Symbol('our-error');
const RESET_TIMEOUT = Symbol('reset-timeout');
const WARMUP_TIMEOUT = Symbol('warmup-timeout');
const deprecation = `options.maxFailures is deprecated. \
Please use options.errorThresholdPercentage`;
/**
* Constructs a {@link CircuitBreaker}.
*
* @class CircuitBreaker
* @extends EventEmitter
* @param {Function} action The action to fire for this {@link CircuitBreaker}
* @param {Object} options Options for the {@link CircuitBreaker}
* @param {Number} options.timeout The time in milliseconds that action should
* be allowed to execute before timing out. Timeout can be disabled by setting
* this to `false`. Default 10000 (10 seconds)
* @param {Number} options.maxFailures (Deprecated) The number of times the
* circuit can fail before opening. Default 10.
* @param {Number} options.resetTimeout The time in milliseconds to wait before
* setting the breaker to `halfOpen` state, and trying the action again.
* Default: 30000 (30 seconds)
* @param {Number} options.rollingCountTimeout Sets the duration of the
* statistical rolling window, in milliseconds. This is how long Opossum keeps
* metrics for the circuit breaker to use and for publishing. Default: 10000
* @param {Number} options.rollingCountBuckets Sets the number of buckets the
* rolling statistical window is divided into. So, if
* options.rollingCountTimeout is 10000, and options.rollingCountBuckets is 10,
* then the statistical window will be 1000/1 second snapshots in the
* statistical window. Default: 10
* @param {String} options.name the circuit name to use when reporting stats.
* Default: the name of the function this circuit controls.
* @param {boolean} options.rollingPercentilesEnabled This property indicates
* whether execution latencies should be tracked and calculated as percentiles.
* If they are disabled, all summary statistics (mean, percentiles) are
* returned as -1. Default: false
* @param {Number} options.capacity the number of concurrent requests allowed.
* If the number currently executing function calls is equal to
* options.capacity, further calls to `fire()` are rejected until at least one
* of the current requests completes. Default: `Number.MAX_SAFE_INTEGER`.
* @param {Number} options.errorThresholdPercentage the error percentage at
* which to open the circuit and start short-circuiting requests to fallback.
* Default: 50
* @param {boolean} options.enabled whether this circuit is enabled upon
* construction. Default: true
* @param {boolean} options.allowWarmUp determines whether to allow failures
* without opening the circuit during a brief warmup period (this is the
* `rollingCountTimeout` property). Default: false
* This can help in situations where no matter what your
* `errorThresholdPercentage` is, if the first execution times out or fails,
* the circuit immediately opens.
* @param {Number} options.volumeThreshold the minimum number of requests within
* the rolling statistical window that must exist before the circuit breaker
* can open. This is similar to `options.allowWarmUp` in that no matter how many
* failures there are, if the number of requests within the statistical window
* does not exceed this threshold, the circuit will remain closed. Default: 0
* @param {Function} options.errorFilter an optional function that will be
* called when the circuit's function fails (returns a rejected Promise). If
* this function returns truthy, the circuit's failPure statistics will not be
* incremented. This is useful, for example, when you don't want HTTP 404 to
* trip the circuit, but still want to handle it as a failure case.
* @param {boolean} options.cache whether the return value of the first
* successful execution of the circuit's function will be cached. Once a value
* has been cached that value will be returned for every subsequent execution:
* the cache can be cleared using `clearCache`. (The metrics `cacheHit` and
* `cacheMiss` reflect cache activity.) Default: false
*
*
* @fires CircuitBreaker#halfOpen
* @fires CircuitBreaker#close
* @fires CircuitBreaker#open
* @fires CircuitBreaker#fire
* @fires CircuitBreaker#cacheHit
* @fires CircuitBreaker#cacheMiss
* @fires CircuitBreaker#reject
* @fires CircuitBreaker#timeout
* @fires CircuitBreaker#success
* @fires CircuitBreaker#semaphoreLocked
* @fires CircuitBreaker#healthCheckFailed
* @fires CircuitBreaker#fallback
* @fires CircuitBreaker#failure
*/
class CircuitBreaker extends EventEmitter {
/**
* Returns true if the provided error was generated here. It will be false
* if the error came from the action itself.
* @param {Error} error The Error to check.
* @returns {Boolean} true if the error was generated here
*/
static isOurError (error) {
return !!error[OUR_ERROR];
}
constructor (action, options = {}) {
super();
this.options = options;
this.options.timeout =
options.timeout === false ? false : options.timeout || 10000;
this.options.resetTimeout = options.resetTimeout || 30000;
this.options.errorThresholdPercentage =
options.errorThresholdPercentage || 50;
this.options.rollingCountTimeout = options.rollingCountTimeout || 10000;
this.options.rollingCountBuckets = options.rollingCountBuckets || 10;
this.options.rollingPercentilesEnabled =
options.rollingPercentilesEnabled !== false;
this.options.capacity = Number.isInteger(options.capacity)
? options.capacity : Number.MAX_SAFE_INTEGER;
this.options.errorFilter = options.errorFilter || (_ => false);
this.semaphore = new Semaphore(this.options.capacity);
// check if action is defined
if (!action) {
throw new TypeError(
'No action provided. Cannot construct a CircuitBreaker without an invocable action.'
);
}
this[VOLUME_THRESHOLD] = Number.isInteger(options.volumeThreshold)
? options.volumeThreshold : 0;
this[WARMING_UP] = options.allowWarmUp === true;
this[STATUS] = new Status(this.options);
this[STATE] = CLOSED;
this[FALLBACK_FUNCTION] = null;
this[PENDING_CLOSE] = false;
this[NAME] = options.name || action.name || nextName();
this[GROUP] = options.group || this[NAME];
this[ENABLED] = options.enabled !== false;
if (this[WARMING_UP]) {
const timer = this[WARMUP_TIMEOUT] = setTimeout(
_ => (this[WARMING_UP] = false),
this.options.rollingCountTimeout
);
if (typeof timer.unref === 'function') {
timer.unref();
}
}
if (typeof action !== 'function') {
this.action = _ => Promise.resolve(action);
} else this.action = action;
if (options.maxFailures) console.error(deprecation);
const increment = property =>
(result, runTime) => this[STATUS].increment(property, runTime);
this.on('success', increment('successes'));
this.on('failure', increment('failures'));
this.on('fallback', increment('fallbacks'));
this.on('timeout', increment('timeouts'));
this.on('fire', increment('fires'));
this.on('reject', increment('rejects'));
this.on('cacheHit', increment('cacheHits'));
this.on('cacheMiss', increment('cacheMisses'));
this.on('open', _ => this[STATUS].open());
this.on('close', _ => this[STATUS].close());
this.on('semaphoreLocked', increment('semaphoreRejections'));
/**
* @param {CircuitBreaker} circuit This current circuit
* @returns {function(): void} A bound reset callback
* @private
*/
function _startTimer (circuit) {
return _ => {
const timer = circuit[RESET_TIMEOUT] = setTimeout(() => {
circuit[STATE] = HALF_OPEN;
circuit[PENDING_CLOSE] = true;
/**
* Emitted after `options.resetTimeout` has elapsed, allowing for
* a single attempt to call the service again. If that attempt is
* successful, the circuit will be closed. Otherwise it remains open.
*
* @event CircuitBreaker#halfOpen
* @type {Number} how long the circuit remained open
*/
circuit.emit('halfOpen', circuit.options.resetTimeout);
}, circuit.options.resetTimeout);
if (typeof timer.unref === 'function') {
timer.unref();
}
};
}
this.on('open', _startTimer(this));
this.on('success', _ => {
if (this.halfOpen) {
this.close();
}
});
if (this.options.cache) {
CACHE.set(this, undefined);
}
}
/**
* Closes the breaker, allowing the action to execute again
* @fires CircuitBreaker#close
* @returns {void}
*/
close () {
if (this[STATE] !== CLOSED) {
if (this[RESET_TIMEOUT]) {
clearTimeout(this[RESET_TIMEOUT]);
}
this[STATE] = CLOSED;
this[PENDING_CLOSE] = false;
/**
* Emitted when the breaker is reset allowing the action to execute again
* @event CircuitBreaker#close
*/
this.emit('close');
}
}
/**
* Opens the breaker. Each time the breaker is fired while the circuit is
* opened, a failed Promise is returned, or if any fallback function
* has been provided, it is invoked.
*
* If the breaker is already open this call does nothing.
* @fires CircuitBreaker#open
* @returns {void}
*/
open () {
if (this[STATE] !== OPEN) {
this[STATE] = OPEN;
this[PENDING_CLOSE] = false;
/**
* Emitted when the breaker opens because the action has
* failed more than `options.maxFailures` number of times.
* @event CircuitBreaker#open
*/
this.emit('open');
}
}
/**
* Shuts down this circuit breaker. All subsequent calls to the
* circuit will fail, returning a rejected promise.
* @returns {void}
*/
shutdown () {
this.disable();
this.removeAllListeners();
if (this[RESET_TIMEOUT]) {
clearTimeout(this[RESET_TIMEOUT]);
}
if (this[WARMUP_TIMEOUT]) {
clearTimeout(this[WARMUP_TIMEOUT]);
}
this.status.shutdown();
this[STATE] = SHUTDOWN;
/**
* Emitted when the circuit breaker has been shut down.
* @event CircuitBreaker#shutdown
*/
this.emit('shutdown');
}
/**
* Determines if the circuit has been shutdown.
* @type {Boolean}
*/
get isShutdown () {
return this[STATE] === SHUTDOWN;
}
/**
* Gets the name of this circuit
* @type {String}
*/
get name () {
return this[NAME];
}
/**
* Gets the name of this circuit group
* @type {String}
*/
get group () {
return this[GROUP];
}
/**
* Gets whether this circuit is in the `pendingClosed` state
* @type {Boolean}
*/
get pendingClose () {
return this[PENDING_CLOSE];
}
/**
* True if the circuit is currently closed. False otherwise.
* @type {Boolean}
*/
get closed () {
return this[STATE] === CLOSED;
}
/**
* True if the circuit is currently opened. False otherwise.
* @type {Boolean}
*/
get opened () {
return this[STATE] === OPEN;
}
/**
* True if the circuit is currently half opened. False otherwise.
* @type {Boolean}
*/
get halfOpen () {
return this[STATE] === HALF_OPEN;
}
/**
* The current {@link Status} of this {@link CircuitBreaker}
* @type {Status}
*/
get status () {
return this[STATUS];
}
/**
* Get the current stats for the circuit.
* @see Status#stats
* @type {Object}
*/
get stats () {
return this[STATUS].stats;
}
/**
* Gets whether the circuit is enabled or not
* @type {Boolean}
*/
get enabled () {
return this[ENABLED];
}
/**
* Gets whether the circuit is currently in warm up phase
* @type {Boolean}
*/
get warmUp () {
return this[WARMING_UP];
}
/**
* Gets the volume threshold for this circuit
* @type {Boolean}
*/
get volumeThreshold () {
return this[VOLUME_THRESHOLD];
}
/**
* Provide a fallback function for this {@link CircuitBreaker}. This
* function will be executed when the circuit is `fire`d and fails.
* It will always be preceded by a `failure` event, and `breaker.fire` returns
* a rejected Promise.
* @param {Function | CircuitBreaker} func the fallback function to execute
* when the breaker has opened or when a timeout or error occurs.
* @return {CircuitBreaker} this
*/
fallback (func) {
let fb = func;
if (func instanceof CircuitBreaker) {
fb = function () {
return func.fire.apply(func, arguments);
};
}
this[FALLBACK_FUNCTION] = fb;
return this;
}
/**
* Execute the action for this circuit. If the action fails or times out, the
* returned promise will be rejected. If the action succeeds, the promise will
* resolve with the resolved value from action. If a fallback function was
* provided, it will be invoked in the event of any failure or timeout.
*
* Any parameters passed to this function will be proxied to the circuit
* function.
*
* @return {Promise<any>} promise resolves with the circuit function's return
* value on success or is rejected on failure of the action. Use isOurError()
* to determine if a rejection was a result of the circuit breaker or the
* action.
*
* @fires CircuitBreaker#failure
* @fires CircuitBreaker#fallback
* @fires CircuitBreaker#fire
* @fires CircuitBreaker#reject
* @fires CircuitBreaker#success
* @fires CircuitBreaker#timeout
* @fires CircuitBreaker#semaphoreLocked
*/
fire (...args) {
return this.call.apply(this, [this.action].concat(args));
}
/**
* Execute the action for this circuit using `context` as `this`.
* If the action fails or times out, the
* returned promise will be rejected. If the action succeeds, the promise will
* resolve with the resolved value from action. If a fallback function was
* provided, it will be invoked in the event of any failure or timeout.
*
* Any parameters in addition to `context will be passed to the
* circuit function.
*
* @param {any} context the `this` context used for function execution
* @param {any} rest the arguments passed to the action
*
* @return {Promise<any>} promise resolves with the circuit function's return
* value on success or is rejected on failure of the action.
*
* @fires CircuitBreaker#failure
* @fires CircuitBreaker#fallback
* @fires CircuitBreaker#fire
* @fires CircuitBreaker#reject
* @fires CircuitBreaker#success
* @fires CircuitBreaker#timeout
* @fires CircuitBreaker#semaphoreLocked
*/
call (context, ...rest) {
if (this.isShutdown) {
const err = buildError('The circuit has been shutdown.', 'ESHUTDOWN');
return Promise.reject(err);
}
const args = Array.prototype.slice.call(rest);
/**
* Emitted when the circuit breaker action is executed
* @event CircuitBreaker#fire
* @type {any} the arguments passed to the fired function
*/
this.emit('fire', args);
if (CACHE.get(this) !== undefined) {
/**
* Emitted when the circuit breaker is using the cache
* and finds a value.
* @event CircuitBreaker#cacheHit
*/
this.emit('cacheHit');
return CACHE.get(this);
} else if (this.options.cache) {
/**
* Emitted when the circuit breaker does not find a value in
* the cache, but the cache option is enabled.
* @event CircuitBreaker#cacheMiss
*/
this.emit('cacheMiss');
}
if (!this[ENABLED]) {
const result = this.action.apply(context, args);
return (typeof result.then === 'function')
? result
: Promise.resolve(result);
}
if (!this.closed && !this.pendingClose) {
/**
* Emitted when the circuit breaker is open and failing fast
* @event CircuitBreaker#reject
* @type {Error}
*/
const error = buildError('Breaker is open', 'EOPENBREAKER');
this.emit('reject', error);
return fallback(this, error, args) ||
Promise.reject(error);
}
this[PENDING_CLOSE] = false;
let timeout;
let timeoutError = false;
return new Promise((resolve, reject) => {
const latencyStartTime = Date.now();
if (this.semaphore.test()) {
if (this.options.timeout) {
timeout = setTimeout(
() => {
timeoutError = true;
const error = buildError(
`Timed out after ${this.options.timeout}ms`, 'ETIMEDOUT'
);
const latency = Date.now() - latencyStartTime;
this.semaphore.release();
/**
* Emitted when the circuit breaker action takes longer than
* `options.timeout`
* @event CircuitBreaker#timeout
* @type {Error}
*/
this.emit('timeout', error, latency, args);
handleError(error, this, timeout, args, latency, resolve, reject);
}, this.options.timeout);
}
try {
const result = this.action.apply(context, args);
const promise = (typeof result.then === 'function')
? result
: Promise.resolve(result);
promise.then(result => {
if (!timeoutError) {
clearTimeout(timeout);
/**
* Emitted when the circuit breaker action succeeds
* @event CircuitBreaker#success
* @type {any} the return value from the circuit
*/
this.emit('success', result, (Date.now() - latencyStartTime));
this.semaphore.release();
resolve(result);
if (this.options.cache) {
CACHE.set(this, promise);
}
}
})
.catch(error => {
if (!timeoutError) {
this.semaphore.release();
const latencyEndTime = Date.now() - latencyStartTime;
handleError(
error, this, timeout, args, latencyEndTime, resolve, reject);
}
});
} catch (error) {
this.semaphore.release();
const latency = Date.now() - latencyStartTime;
handleError(error, this, timeout, args, latency, resolve, reject);
}
} else {
const latency = Date.now() - latencyStartTime;
const err = buildError('Semaphore locked', 'ESEMLOCKED');
/**
* Emitted when the rate limit has been reached and there
* are no more locks to be obtained.
* @event CircuitBreaker#semaphoreLocked
* @type {Error}
*/
this.emit('semaphoreLocked', err, latency);
handleError(err, this, timeout, args, latency, resolve, reject);
}
});
}
/**
* Clears the cache of this {@link CircuitBreaker}
* @returns {void}
*/
clearCache () {
CACHE.set(this, undefined);
}
/**
* Provide a health check function to be called periodically. The function
* should return a Promise. If the promise is rejected the circuit will open.
* This is in addition to the existing circuit behavior as defined by
* `options.errorThresholdPercentage` in the constructor. For example, if the
* health check function provided here always returns a resolved promise, the
* circuit can still trip and open if there are failures exceeding the
* configured threshold. The health check function is executed within the
* circuit breaker's execution context, so `this` within the function is the
* circuit breaker itself.
*
* @param {Function} func a health check function which returns a promise.
* @param {Number} [interval] the amount of time between calls to the health
* check function. Default: 5000 (5 seconds)
*
* @returns {void}
*
* @fires CircuitBreaker#healthCheckFailed
* @throws {TypeError} if `interval` is supplied but not a number
*/
healthCheck (func, interval) {
interval = interval || 5000;
if (typeof func !== 'function') {
throw new TypeError('Health check function must be a function');
}
if (isNaN(interval)) {
throw new TypeError('Health check interval must be a number');
}
const check = _ => {
func.apply(this).catch(e => {
/**
* Emitted with the user-supplied health check function
* returns a rejected promise.
* @event CircuitBreaker#healthCheckFailed
* @type {Error}
*/
this.emit('healthCheckFailed', e);
this.open();
});
};
const timer = setInterval(check, interval);
if (typeof timer.unref === 'function') {
timer.unref();
}
check();
}
/**
* Enables this circuit. If the circuit is the disabled
* state, it will be re-enabled. If not, this is essentially
* a noop.
* @returns {void}
*/
enable () {
this[ENABLED] = true;
}
/**
* Disables this circuit, causing all calls to the circuit's function
* to be executed without circuit or fallback protection.
* @returns {void}
*/
disable () {
this[ENABLED] = false;
}
}
function handleError (error, circuit, timeout, args, latency, resolve, reject) {
clearTimeout(timeout);
if (circuit.options.errorFilter(error, ...args)) {
circuit.emit('success', error, latency);
} else {
fail(circuit, error, args, latency);
}
const fb = fallback(circuit, error, args);
if (fb) resolve(fb);
else reject(error);
}
function fallback (circuit, err, args) {
if (circuit[FALLBACK_FUNCTION]) {
try {
const result =
circuit[FALLBACK_FUNCTION]
.apply(circuit[FALLBACK_FUNCTION], [...args, err]);
/**
* Emitted when the circuit breaker executes a fallback function
* @event CircuitBreaker#fallback
* @type {any} the return value of the fallback function
*/
circuit.emit('fallback', result, err);
if (result instanceof Promise) return result;
return Promise.resolve(result);
} catch (e) {
return Promise.reject(e);
}
}
}
function fail (circuit, err, args, latency) {
/**
* Emitted when the circuit breaker action fails
* @event CircuitBreaker#failure
* @type {Error}
*/
circuit.emit('failure', err, latency, args);
if (circuit.warmUp) return;
// check stats to see if the circuit should be opened
const stats = circuit.stats;
if ((stats.fires < circuit.volumeThreshold) && !circuit.halfOpen) return;
const errorRate = stats.failures / stats.fires * 100;
if (errorRate > circuit.options.errorThresholdPercentage ||
stats.failures >= circuit.options.maxFailures ||
circuit.halfOpen) {
circuit.open();
}
}
function buildError (msg, code) {
const error = new Error(msg);
error.code = code;
error[OUR_ERROR] = true;
return error;
}
// http://stackoverflow.com/a/2117523
const nextName = () =>
'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, c => {
const r = Math.random() * 16 | 0;
const v = c === 'x' ? r : (r & 0x3 | 0x8);
return v.toString(16);
});
module.exports = exports = CircuitBreaker;