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set_linked.go
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package gord
import (
"container/list"
"fmt"
"strings"
)
// Constructs a new `LinkedSet` from the provided values, deduplicating them.
func NewLinkedSet(vals ...interface{}) *LinkedSet {
var set LinkedSet
for _, val := range vals {
set.Add(val)
}
return &set
}
// Ordered set. Satisfies the `OrdSet` interface. A zero value is ready to use,
// but should not be copied after the first mutation. Has near-constant-time
// (O(1)) performance for inserting, deleting, and moving elements.
//
// Concurrency-unsafe; use `SyncLinkedSet` for concurrent access.
type LinkedSet struct {
set map[interface{}]*list.Element
ord list.List
}
// Satisfy `Set`.
func (self *LinkedSet) Len() int {
if self == nil {
return 0
}
return len(self.set)
}
// Satisfy `Set`.
func (self *LinkedSet) Has(val interface{}) bool {
if self == nil {
return false
}
_, ok := self.set[val]
return ok
}
// Satisfy `Set`.
func (self *LinkedSet) Add(val interface{}) {
_ = self.Added(val)
}
// Satisfy `Set`.
func (self *LinkedSet) Added(val interface{}) bool {
if self.Has(val) {
return false
}
self.init()
self.set[val] = self.ord.PushBack(val)
return true
}
// Satisfy `Set`.
func (self *LinkedSet) Delete(val interface{}) {
_ = self.Deleted(val)
}
// Satisfy `Set`.
func (self *LinkedSet) Deleted(val interface{}) bool {
elem := self.set[val]
if elem == nil {
return false
}
self.removeElem(elem)
return true
}
// Satisfy `OrdSet`.
func (self *LinkedSet) AddFirst(val interface{}) {
_ = self.AddedFirst(val)
}
// Satisfy `OrdSet`.
func (self *LinkedSet) AddedFirst(val interface{}) bool {
self.init()
elem := self.set[val]
if elem != nil {
self.ord.MoveToFront(elem)
return false
}
self.set[val] = self.ord.PushFront(val)
return true
}
// Satisfy `OrdSet`.
func (self *LinkedSet) AddLast(val interface{}) {
_ = self.AddedLast(val)
}
// Satisfy `OrdSet`.
func (self *LinkedSet) AddedLast(val interface{}) bool {
self.init()
elem := self.set[val]
if elem != nil {
self.ord.MoveToBack(elem)
return false
}
self.set[val] = self.ord.PushBack(val)
return true
}
// Satisfy `OrdSet`.
func (self *LinkedSet) PoppedFirst() (interface{}, bool) {
return self.poppedElem(self.ord.Front())
}
// Satisfy `OrdSet`.
func (self *LinkedSet) PoppedLast() (interface{}, bool) {
return self.poppedElem(self.ord.Back())
}
// Satisfy `OrdSet`. The slice is allocated every time and is OK to mutate.
func (self *LinkedSet) Values() []interface{} {
if self == nil {
return nil
}
out := make([]interface{}, 0, self.ord.Len())
self.each(func(_ int, val interface{}) {
out = append(out, val)
})
return out
}
// Satisfy `StringerOrdSet`.
func (self *LinkedSet) String() string {
if self == nil {
return `[]`
}
// Inefficient but simple.
return fmt.Sprint(self.Values())
}
// Satisfy `StringerOrdSet`.
func (self *LinkedSet) GoString() string {
if self == nil {
return `(*LinkedSet)(nil)`
}
var buf strings.Builder
buf.WriteString(`NewLinkedSet`)
self.writeGoString(&buf)
return buf.String()
}
func (self *LinkedSet) writeGoString(buf *strings.Builder) {
buf.WriteString(`(`)
self.each(func(i int, val interface{}) {
if i > 0 {
buf.WriteString(`, `)
}
fmt.Fprintf(buf, "%#v", val)
})
buf.WriteString(`)`)
}
func (self *LinkedSet) init() {
if self.set == nil {
self.set = map[interface{}]*list.Element{}
}
}
func (self *LinkedSet) removeElem(elem *list.Element) {
self.ord.Remove(elem)
delete(self.set, elem.Value)
}
func (self *LinkedSet) poppedElem(elem *list.Element) (interface{}, bool) {
if elem == nil {
return nil, false
}
self.removeElem(elem)
return elem.Value, true
}
func (self LinkedSet) each(fun func(i int, val interface{})) {
i := 0
for elem := self.ord.Front(); elem != nil; elem = elem.Next() {
fun(i, elem.Value)
i++
}
}