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CED unusably slow #516
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I suppose this is for the
Is this a
I am not entirely certain if this explains everything, but at least I also have some transparency issues on Ubuntu 22.04. I am not sure if they are related to Wayland in any way. Overall I don't have a real idea on what could be the problem, unfortunately. For a working event display it would potentially be good to move to phoenix? I don't know what is required from a detector geometry point of view there, but @kjvbrt has set up an FCC based one, so it should not be impossible to do the same for other DD4hep based geometries, I assume. |
No idea how to best solve this for the nightlies and the release, but I found a way to at least get it working locally. I added the following to the
which adds the system mesa as an external package and
which was necessary to make the concretizer actually pick my external mesa, but there is probably a cleaner way to force that. With this I can even look at CLIC 3 TeV events with overlay with sufficient fps 🥳 |
@jmcarcell maybe another candidate for #502? |
Both this one and #318 should have been fixed in the latest nightly, can you give it a try? |
tl; dr: When I try to use
glced
from the nightlies or recent releases the performance is absolutely horrible and there are some graphical artefacts.I get roughly 1-2 frames per second on single particle events and less on more interesting ones. The cpu usage goes up to 100% suggesting that the gl hardware acceleration doesn't work. In general this works on my machine, e.g.
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glxgears
runs hardware accelerated.Additionally, there are some graphical artefacts and transparency issues:
When I used ced directly from ilcsoft in the past at DESY everything worked fine. @tmadlener do you have any idea on how to fix this?
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