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mass move of files
Cleaning up piles of src files. Adjusted include macros to use absolute paths for more consistency
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62 files changed

+171
-173
lines changed

item_nl.h

-8
This file was deleted.

move_nl.h

-8
This file was deleted.

src/include/item_nl.h

+8
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,8 @@
1+
#ifndef ITEM_NL_H
2+
#define ITEM_NL_H
3+
4+
#pragma once
5+
6+
extern const NamedList item_list[];
7+
8+
#endif // ITEM_NL_H

src/include/move_nl.h

+8
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,8 @@
1+
#ifndef MOVE_NL_H
2+
#define MOVE_NL_H
3+
4+
#pragma once
5+
6+
extern const NamedList move_list[];
7+
8+
#endif // MOVE_NL_H

named_list.h src/include/named_list.h

+3-3
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
1-
#ifndef __NAMED_LIST_H__
2-
#define __NAMED_LIST_H__
1+
#ifndef NAMED_LIST_H
2+
#define NAMED_LIST_H
33

44
#pragma once
55

@@ -43,4 +43,4 @@ const char* namedlist_name_get_index(const NamedList* list, uint32_t index);
4343
/* Get a pointer to the item's name from a position */
4444
const char* namedlist_name_get_pos(const NamedList* list, uint32_t pos);
4545

46-
#endif //__NAMED_LIST_H__
46+
#endif //NAMED_LIST_H

pokemon_app.h src/include/pokemon_app.h

+1-1
Original file line numberDiff line numberDiff line change
@@ -13,7 +13,7 @@
1313
#include <gui/modules/variable_item_list.h>
1414
#include <gblink.h>
1515

16-
#include "pokemon_data.h"
16+
#include <src/include/pokemon_data.h>
1717

1818
#define TAG "Pokemon"
1919

File renamed without changes.

pokemon_data.h src/include/pokemon_data.h

+4-4
Original file line numberDiff line numberDiff line change
@@ -12,10 +12,10 @@
1212
#include <math.h>
1313
#include <stdint.h>
1414

15-
#include <named_list.h>
16-
#include <stat_nl.h>
17-
#include <pokemon_table.h>
18-
#include "stats.h"
15+
#include <src/include/named_list.h>
16+
#include <src/include/stat_nl.h>
17+
#include <src/include/pokemon_table.h>
18+
#include <src/include/stats.h>
1919

2020
/* Generation defines */
2121
#define GEN_I 0x01

pokemon_table.h src/include/pokemon_table.h

+3-3
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
1-
#ifndef __POKEMON_TABLE_H__
2-
#define __POKEMON_TABLE_H__
1+
#ifndef POKEMON_TABLE_H
2+
#define POKEMON_TABLE_H
33

44
#include <stdint.h>
55

@@ -30,4 +30,4 @@ uint8_t
3030
const char* table_stat_name_get(const PokemonTable* table, int num);
3131
const PokemonTable* table_pointer_get();
3232

33-
#endif // __POKEMON_TABLE_H__
33+
#endif // POKEMON_TABLE_H

stat_nl.h src/include/stat_nl.h

+3-3
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
1-
#ifndef __STAT_NL_H__
2-
#define __STAT_NL_H__
1+
#ifndef STAT_NL_H
2+
#define STAT_NL_H
33

44
#pragma once
55

@@ -14,4 +14,4 @@ typedef enum {
1414
MAXIV_MAXEV,
1515
} EvIv;
1616

17-
#endif // __STAT_NL_H__
17+
#endif // STAT_NL_H

stats.h src/include/stats.h

+3-3
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
1-
#ifndef __STATS_H__
2-
#define __STATS_H__
1+
#ifndef STATS_H
2+
#define STATS_H
33

44
#pragma once
55

@@ -101,4 +101,4 @@ typedef enum {
101101
NONE = 0, // Just a filler value
102102
} DataStatSub;
103103

104-
#endif // __STATS_H__
104+
#endif // STATS_H

src/include/type_nl.h

+8
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,8 @@
1+
#ifndef TYPE_NL_H
2+
#define TYPE_NL_H
3+
4+
#pragma once
5+
6+
extern const NamedList type_list[];
7+
8+
#endif // TYPE_NL_H

item_nl.c src/item_nl.c

+2-2
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
1-
#include <named_list.h>
2-
#include <pokemon_data.h>
1+
#include <src/include/named_list.h>
2+
#include <src/include/pokemon_data.h>
33

44
const NamedList item_list[] = {
55
{"No Item", 0x00, GEN_II},

missingno_i.h src/missingno_i.h

File renamed without changes.

move_nl.c src/move_nl.c

+2-2
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
1-
#include <named_list.h>
2-
#include <pokemon_data.h>
1+
#include <src/include/named_list.h>
2+
#include <src/include/pokemon_data.h>
33

44
const NamedList move_list[] = {
55
{"No Move", 0x00, (GEN_I | GEN_II)},

named_list.c src/named_list.c

+1-1
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
#include <stddef.h>
22
#include <stdint.h>
33

4-
#include <named_list.h>
4+
#include <src/include/named_list.h>
55

66
/* Get number of elements in a list
77
* This is not very efficient as-is since it has to walk the whole list.

pokemon_app.c src/pokemon_app.c

+6-6
Original file line numberDiff line numberDiff line change
@@ -1,12 +1,12 @@
11
#include <furi_hal_light.h>
22
#include <pokemon_icons.h>
33

4-
#include "pokemon_app.h"
5-
#include "pokemon_data.h"
6-
#include "scenes/pokemon_menu.h"
7-
#include "views/trade.h"
8-
#include "views/select_pokemon.h"
9-
#include "pokemon_char_encode.h"
4+
#include <src/include/pokemon_app.h>
5+
#include <src/include/pokemon_data.h>
6+
#include <src/scenes/pokemon_menu.h>
7+
#include <src/views/trade.h>
8+
#include <src/views/select_pokemon.h>
9+
#include <src/include/pokemon_char_encode.h>
1010

1111
PokemonFap* pokemon_alloc() {
1212
PokemonFap* pokemon_fap = (PokemonFap*)malloc(sizeof(PokemonFap));

pokemon_char_encode.c src/pokemon_char_encode.c

+1-1
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
#include <stdint.h>
22
#include <stddef.h>
33

4-
#include "pokemon_char_encode.h"
4+
#include <src/include/pokemon_char_encode.h>
55

66
char pokemon_char_to_encoded(int byte) {
77
switch(byte) {

pokemon_data.c src/pokemon_data.c

+11-11
Original file line numberDiff line numberDiff line change
@@ -1,21 +1,21 @@
11
#include <pokemon_icons.h>
2+
#include "pokemon_data_i.h"
23

34
#include <storage/storage.h>
45

5-
#include "pokemon_data.h"
6-
#include "pokemon_data_i.h"
7-
#include "pokemon_app.h"
8-
#include "pokemon_char_encode.h"
6+
#include <src/include/pokemon_data.h>
7+
#include <src/include/pokemon_app.h>
8+
#include <src/include/pokemon_char_encode.h>
99

10-
#include "pokemon_table.h"
10+
#include <src/include/pokemon_table.h>
1111

12-
#include <named_list.h>
13-
#include <item_nl.h>
14-
#include <stat_nl.h>
15-
#include <type_nl.h>
16-
#include <move_nl.h>
12+
#include <src/include/named_list.h>
13+
#include <src/include/item_nl.h>
14+
#include <src/include/stat_nl.h>
15+
#include <src/include/type_nl.h>
16+
#include <src/include/move_nl.h>
1717

18-
#include <missingno_i.h>
18+
#include <src/missingno_i.h>
1919

2020
#define RECALC_NONE 0x00
2121
#define RECALC_EXP 0x01

pokemon_data_i.h src/pokemon_data_i.h

+3-3
Original file line numberDiff line numberDiff line change
@@ -1,10 +1,10 @@
11
#ifndef __POKEMON_DATA_I_H__
22
#define __POKEMON_DATA_I_H__
33

4-
#include "pokemon_data.h"
4+
#include <src/include/pokemon_data.h>
55

6-
//#include "pokemon_app.h"
7-
//#include "pokemon_char_encode.h"
6+
//#include <src/pokemon_app.h>
7+
//#include <src/include/pokemon_char_encode.h>
88

99
static void pokemon_stat_ev_calc(PokemonData* pdata, EvIv val);
1010
static void pokemon_stat_iv_calc(PokemonData* pdata, EvIv val);

pokemon_table.c src/pokemon_table.c

+4-5
Original file line numberDiff line numberDiff line change
@@ -1,13 +1,12 @@
11
#include <stdint.h>
22

3-
#include <pokemon_table.h>
4-
#include "stats.h"
5-
63
#include <gui/icon.h>
7-
#include <pokemon_icons.h>
8-
94
#include <furi.h>
105

6+
#include <pokemon_icons.h>
7+
#include <src/include/pokemon_table.h>
8+
#include <src/include/stats.h>
9+
1110
/* NOTE: It seems like gen ii index is national pokedex order? */
1211
/* Gen i and Gen ii are _almost_ the same with all stats. The big difference
1312
* is that while most gen i pokemon's spc matches the same gen ii spc_atk,

scenes/pokemon_exit_confirm.c src/scenes/pokemon_exit_confirm.c

+5-5
Original file line numberDiff line numberDiff line change
@@ -1,12 +1,12 @@
11
#include <gui/modules/dialog_ex.h>
22

33
#include <pokemon_icons.h>
4-
#include "pokemon_menu.h"
5-
#include "../pokemon_app.h"
6-
#include "../pokemon_data.h"
4+
#include <src/scenes/pokemon_menu.h>
5+
#include <src/include/pokemon_app.h>
6+
#include <src/include/pokemon_data.h>
77

8-
#include "../views/select_pokemon.h"
9-
#include "../views/trade.h"
8+
#include <src/views/select_pokemon.h>
9+
#include <src/views/trade.h>
1010

1111
static bool pokemon_exit_confirm_back_event_callback(void* context) {
1212
UNUSED(context);

scenes/pokemon_exit_confirm.h src/scenes/pokemon_exit_confirm.h

+3-3
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
1-
#ifndef __POKEMON_EXIT_CONFIRM_H__
2-
#define __POKEMON_EXIT_CONFIRM_H__
1+
#ifndef POKEMON_EXIT_CONFIRM_H
2+
#define POKEMON_EXIT_CONFIRM_H
33

44
#pragma once
55

@@ -12,4 +12,4 @@ void pokemon_exit_confirm_on_enter(void* context);
1212

1313
bool pokemon_exit_confirm_on_event(void* context, SceneManagerEvent event);
1414

15-
#endif // __POKEMON_EXIT_CONFIRM_H__
15+
#endif // POKEMON_EXIT_CONFIRM_H

scenes/pokemon_gen.c src/scenes/pokemon_gen.c

+12-12
Original file line numberDiff line numberDiff line change
@@ -1,18 +1,18 @@
1-
#include "../pokemon_app.h"
2-
#include "../pokemon_data.h"
3-
#include "../pokemon_char_encode.h"
1+
#include <src/include/pokemon_app.h>
2+
#include <src/include/pokemon_data.h>
3+
#include <src/include/pokemon_char_encode.h>
44

5-
#include <named_list.h>
5+
#include <src/include/named_list.h>
66

7-
#include "../views/trade.h"
8-
#include "../views/select_pokemon.h"
7+
#include <src/views/trade.h>
8+
#include <src/views/select_pokemon.h>
99

10-
#include "pokemon_menu.h"
11-
#include "pokemon_stats.h"
12-
#include "pokemon_shiny.h"
13-
#include "pokemon_gender.h"
14-
#include "pokemon_pokerus.h"
15-
#include "unown_form.h"
10+
#include <src/scenes/pokemon_menu.h>
11+
#include <src/scenes/pokemon_stats.h>
12+
#include <src/scenes/pokemon_shiny.h>
13+
#include <src/scenes/pokemon_gender.h>
14+
#include <src/scenes/pokemon_pokerus.h>
15+
#include <src/scenes/unown_form.h>
1616

1717
static void scene_change_from_main_cb(void* context, uint32_t index) {
1818
PokemonFap* pokemon_fap = (PokemonFap*)context;
File renamed without changes.

scenes/pokemon_gender.c src/scenes/pokemon_gender.c

+3-3
Original file line numberDiff line numberDiff line change
@@ -1,8 +1,8 @@
11
#include <gui/modules/submenu.h>
22

3-
#include "../pokemon_app.h"
4-
#include "../pokemon_data.h"
5-
#include "pokemon_menu.h"
3+
#include <src/include/pokemon_app.h>
4+
#include <src/include/pokemon_data.h>
5+
#include <src/scenes/pokemon_menu.h>
66

77
static const char* gender_str[] = {
88
"Unknown",
File renamed without changes.

scenes/pokemon_item.c src/scenes/pokemon_item.c

+4-4
Original file line numberDiff line numberDiff line change
@@ -2,11 +2,11 @@
22
#include <gui/scene_manager.h>
33
#include <stdio.h>
44

5-
#include <named_list.h>
5+
#include <src/include/named_list.h>
66

7-
#include "../pokemon_app.h"
8-
#include "../pokemon_data.h"
9-
#include "pokemon_menu.h"
7+
#include <src/include/pokemon_app.h>
8+
#include <src/include/pokemon_data.h>
9+
#include <src/scenes/pokemon_menu.h>
1010

1111
static void select_item_selected_callback(void* context, uint32_t index) {
1212
PokemonFap* pokemon_fap = (PokemonFap*)context;
File renamed without changes.

scenes/pokemon_menu.c src/scenes/pokemon_menu.c

+19-19
Original file line numberDiff line numberDiff line change
@@ -1,22 +1,22 @@
1-
#include "../pokemon_app.h"
2-
#include "../pokemon_data.h"
3-
#include "../pokemon_char_encode.h"
4-
5-
#include "pokemon_menu.h"
6-
#include "pokemon_gen.h"
7-
#include "pokemon_select.h"
8-
#include "pokemon_name_input.h"
9-
#include "pokemon_number_input.h"
10-
#include "pokemon_move.h"
11-
#include "pokemon_item.h"
12-
#include "pokemon_type.h"
13-
#include "pokemon_stats.h"
14-
#include "pokemon_shiny.h"
15-
#include "pokemon_gender.h"
16-
#include "pokemon_pokerus.h"
17-
#include "pokemon_trade.h"
18-
#include "pokemon_pins.h"
19-
#include "pokemon_exit_confirm.h"
1+
#include <src/include/pokemon_app.h>
2+
#include <src/include/pokemon_data.h>
3+
#include <src/include/pokemon_char_encode.h>
4+
5+
#include <src/scenes/pokemon_menu.h>
6+
#include <src/scenes/pokemon_gen.h>
7+
#include <src/scenes/pokemon_select.h>
8+
#include <src/scenes/pokemon_name_input.h>
9+
#include <src/scenes/pokemon_number_input.h>
10+
#include <src/scenes/pokemon_move.h>
11+
#include <src/scenes/pokemon_item.h>
12+
#include <src/scenes/pokemon_type.h>
13+
#include <src/scenes/pokemon_stats.h>
14+
#include <src/scenes/pokemon_shiny.h>
15+
#include <src/scenes/pokemon_gender.h>
16+
#include <src/scenes/pokemon_pokerus.h>
17+
#include <src/scenes/pokemon_trade.h>
18+
#include <src/scenes/pokemon_pins.h>
19+
#include <src/scenes/pokemon_exit_confirm.h>
2020

2121
static void scene_change_from_main_cb(void* context, uint32_t index) {
2222
PokemonFap* pokemon_fap = (PokemonFap*)context;
File renamed without changes.

scenes/pokemon_move.c src/scenes/pokemon_move.c

+4-4
Original file line numberDiff line numberDiff line change
@@ -2,11 +2,11 @@
22
#include <gui/scene_manager.h>
33
#include <stdio.h>
44

5-
#include <named_list.h>
5+
#include <src/include/named_list.h>
66

7-
#include "../pokemon_app.h"
8-
#include "../pokemon_data.h"
9-
#include "pokemon_menu.h"
7+
#include <src/include/pokemon_app.h>
8+
#include <src/include/pokemon_data.h>
9+
#include <src/scenes/pokemon_menu.h>
1010

1111
static void select_move_selected_callback(void* context, uint32_t index) {
1212
PokemonFap* pokemon_fap = (PokemonFap*)context;
File renamed without changes.

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