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[FF7] OpenGL + Advanced Lighting causes field tile visual glitch #448

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tangtang95 opened this issue Jun 19, 2022 · 2 comments
Closed

[FF7] OpenGL + Advanced Lighting causes field tile visual glitch #448

tangtang95 opened this issue Jun 19, 2022 · 2 comments
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@tangtang95
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Describe the bug
By using OpenGL and Advanced lighting together, visual glitches appear on the field map.

To Reproduce
Steps to reproduce the behavior:

  1. Install FFNx 1.12.0.13
  2. Enable OpenGL + Advanced Lighting
  3. Go to the place shown in the image below to see the glitch

Screenshots
image

GPU:

  • Nvidia GTX 1660 Super
  • Driver 516.40
@tangtang95 tangtang95 added the bug Something isn't working label Jun 19, 2022
@julianxhokaxhiu julianxhokaxhiu added the help wanted Extra attention is needed label Jun 19, 2022
@tangtang95
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I have tested the latest canary 1.12.0.21, and the bug is still there.

@julianxhokaxhiu
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@CosmosXIII should be able to tell us what is precisely not working so we can maybe see where this needs to be fixed properly.

@julianxhokaxhiu julianxhokaxhiu self-assigned this Jun 24, 2022
@julianxhokaxhiu julianxhokaxhiu removed the help wanted Extra attention is needed label Jun 24, 2022
@julianxhokaxhiu julianxhokaxhiu added this to the 1.13.0 milestone Jun 24, 2022
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