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As of 1.4.12, stepping in and out of a HOME room increases the counter for rooms completed.
1.4.12
HOME
helapordo/src/build-nc/helapordo.c
Lines 1028 to 1042 in d496e68
Fix:
if (current_room->class != HOME) { roomsDone++; //Update stats player->stats->roomscompleted++; log_tag("debug_log.txt", "[DEBUG]", "%s(): updating Gamestate to clear current_room reference", __func__); update_Gamestate(gamestate, 1, BASIC, roomsDone, -1, current_floor, NULL, &game_options); // Pass NULL for current room to gamestate }
>=1.0.0
The text was updated successfully, but these errors were encountered:
jgabaut
Successfully merging a pull request may close this issue.
As of
1.4.12
, stepping in and out of aHOME
room increases the counter for rooms completed.helapordo/src/build-nc/helapordo.c
Lines 1028 to 1042 in d496e68
Fix:
>=1.0.0
The text was updated successfully, but these errors were encountered: