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NetListener.cpp
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/*
* Copyright 2015 Przemysław Buczkowski <przemub@przemub.pl>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#include <Json.h>
#include <Messenger.h>
#include <stdio.h>
#include "NetListener.h"
NetListener::NetListener(BHandler* handler, RequestType requestType)
:
BUrlProtocolListener(),
fHandler(handler),
fRequestType(requestType)
{
}
NetListener::~NetListener()
{
}
void
NetListener::ResponseStarted(BUrlRequest* caller)
{
}
void
NetListener::DataReceived(BUrlRequest* caller, const char* data,
off_t position, ssize_t size) {
fResponseData.Write(data, size);
}
void
NetListener::RequestCompleted(BUrlRequest* caller,
bool success) {
if (fRequestType == WEATHER_REQUEST)
_ProcessWeatherData(success);
if (fRequestType == CITY_REQUEST)
_ProcessCityData(success);
}
void
NetListener::_ProcessWeatherData(bool success)
{
BMessenger messenger(fHandler);
BString jsonString;
if (!success) {
messenger.SendMessage(new BMessage(kFailureMessage));
return;
}
jsonString.SetTo(static_cast<const char*>(fResponseData.Buffer()),
fResponseData.BufferLength());
BMessage parsedData;
BJson parser;
status_t status = parser.Parse(jsonString, parsedData);
if (status == B_BAD_DATA) {
printf("JSON Parser error for data:\n%s\n", jsonString.String());
BMessage* message = new BMessage(kFailureMessage);
messenger.SendMessage(message);
return;
}
BMessage conditionMessage;
BMessage forecastMessage;
BMessage queryMessage, resultsMessage, channelMessage, locationMessage;
if (parsedData.FindMessage("query", &queryMessage) == B_OK
&& queryMessage.FindMessage("results", &resultsMessage) == B_OK
&& resultsMessage.FindMessage("channel", &channelMessage) == B_OK)
{
// Location: Retrieve Full City Name
if (channelMessage.FindMessage("location", &locationMessage) == B_OK)
{
BString city, country, region;
locationMessage.FindString("city", &city);
locationMessage.FindString("country", &country);
locationMessage.FindString("region", ®ion);
if (country == "United States")
city << ", " << region;
else
city << ", " << country;
BMessage* message = new BMessage(kUpdateCityName);
message->AddString("city", city);
messenger.SendMessage(message);
}
// TTL: Retrieve Time To live
BString timeToLive;
if (channelMessage.FindString("ttl", &timeToLive) == B_OK)
{
int ttl;
sscanf(timeToLive.String(), "%d", &ttl);
BMessage* message = new BMessage(kUpdateTTLMessage);
message->AddInt32("ttl", ttl);
messenger.SendMessage(message);
}
BMessage itemMessage;
if (channelMessage.FindMessage("item", &itemMessage) == B_OK){
// Current Condition
if (itemMessage.FindMessage("condition", &conditionMessage) == B_OK){
BString code;
BString temp;
BString text;
conditionMessage.FindString("code", &code);
conditionMessage.FindString("temp", &temp);
conditionMessage.FindString("text", &text);
// convert to integers
int temperature, condition;
sscanf(temp.String(), "%d", &temperature);
sscanf(code.String(), "%d", &condition);
BMessage* message = new BMessage(kDataMessage);
message->AddInt32("temp", temperature);
message->AddInt32("code", condition);
message->AddString("text", text);
messenger.SendMessage(message);
}
// Forecast
if (itemMessage.FindMessage("forecast", &forecastMessage) == B_OK){
char *name;
uint32 type;
int32 count;
BString code, highStr, lowStr, text, day;
for (int32 i = 0; forecastMessage.GetInfo(B_MESSAGE_TYPE, i, &name, &type, &count) == B_OK; i++) {
BMessage forecastDayMessage;
if (forecastMessage.FindMessage(name, &forecastDayMessage) == B_OK){
forecastDayMessage.FindString("code", &code);
forecastDayMessage.FindString("low", &lowStr);
forecastDayMessage.FindString("high", &highStr);
forecastDayMessage.FindString("text", &text);
forecastDayMessage.FindString("day", &day);
// convert to integers
int high, low, condition;
sscanf(highStr.String(), "%d", &high);
sscanf(lowStr.String(), "%d", &low);
sscanf(code.String(), "%d", &condition);
BMessage* message = new BMessage(kForecastDataMessage);
message->AddInt32("forecast", i);
message->AddInt32("high", high);
message->AddInt32("low", low);
message->AddInt32("code", condition);
message->AddString("text", text);
message->AddString("day", day);
messenger.SendMessage(message);
}
}
}
}
}
}
void
NetListener::_ProcessCityData(bool success)
{
BMessenger messenger(fHandler);
BString jsonString;
if (!success) {
messenger.SendMessage(new BMessage(kFailureMessage));
return;
}
BMessage parsedData;
BJson parser;
jsonString.SetTo(static_cast<const char*>(fResponseData.Buffer()),
fResponseData.BufferLength());
status_t status = parser.Parse(jsonString, parsedData);
if (status == B_BAD_DATA) {
printf("JSON Parser error for data:\n%s\n", jsonString.String());
BMessage* message = new BMessage(kFailureMessage);
messenger.SendMessage(message);
return;
}
BMessage queryMessage, resultsMessage, placeMessage;
BString woeid;
if (parsedData.FindMessage("query", &queryMessage) == B_OK
&& queryMessage.FindMessage("results", &resultsMessage) == B_OK
&& resultsMessage.FindMessage("place", &placeMessage) == B_OK
&& placeMessage.FindString("woeid", &woeid) == B_OK)
{
BMessage* message = new BMessage(kDataMessage);
message->AddString("id", woeid);
messenger.SendMessage(message);
}
else
{
BMessage* message = new BMessage(kFailureMessage);
messenger.SendMessage(message);
}
}