[Bug Report] Potential decrease in runtime performance for release v.1.4.0 #1747
Closed
2 of 4 tasks
Labels
bug
Something isn't working
Describe the bug
I don't know whether you could call this a "bug" per se, but we noticed a decrease in runtime performance after upgrading to release v1.4.0. I'd be glad if someone else could confirm these results.
Steps to reproduce
I ran the
benchmark_rlgames.py
script with tagsv1.3.0
andv1.4.0
checked out respectively:--task=Isaac-Cartpole-RGB-Camera-Direct-v0 --num_envs=512 --enable_cameras --headless
--task=Isaac-Repose-Cube-Shadow-Direct-v0 --headless
--task=Isaac-Humanoid-v0 --headless
The following table summarizes some of the runtime KPIs that the benchmark provides:
For v1.3.0:
Isaac-Cartpole-RGB-Camera-Direct-v0
Isaac-Repose-Cube-Shadow-Direct-v0
Isaac-Humanoid-v0
For v1.4.0:
Isaac-Cartpole-RGB-Camera-Direct-v0
Isaac-Repose-Cube-Shadow-Direct-v0
Isaac-Humanoid-v0
Across all three tasks, the mean environment step time increases by up to 50% (Humanoid).
System Info
Describe the characteristic of your environment:
v1.3.0
andv1.4.0
pip list
gives meisaacsim 4.2.0.2
Additional context
I'm happy to help out with more comparisons.
Checklist
Acceptance Criteria
Add the criteria for which this task is considered done. If not known at issue creation time, you can add this once the issue is assigned.
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