The Ink Player editor window is a powerful debugging tool for .ink
stories.
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Play your stories: Play stories, like in Inky! You can also set your story to play automatically to find loose ends, search the history, save/load state, undo/redo, mask content by type, and more.
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Tether to live stories: Link your stories at runtime for debugging!
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Edit variables at runtime: View and edit story variables. You can also mark varibles
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Run functions: View and edit story variables. You can also observe varibles to get notified when a variable changes.
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Divert: Divert to any knot in the story.
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Profiler: Provides performance statistics to help optimise your stories.
- The Demo scene contains an example of how you can tether your stories automatically at runtime using InkPlayerWindow.DrawStoryPropertyField