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Unable to mirror second screen only #1731
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from reading the documentation, mirror does not work on just one display, it's a global setting that works on everything. |
what I thought, alright sounds good! Pretty sure I came up with a solution that will require a little bit more code but should be fine, thanks! |
Great, share your solution here please.. include some pictures/videos. Thanks in advance. |
It is a very hack solution but basically, you just need to save what points you adding to the canvas that frame, since the canvas cannot be directly accessed for getting pixels (only setting them) you need a separate variable (if there is another easier way of getting the canvas pixels please let me know). And then you simply mirror them.
The main issue with this is needing to know what pixels you are writing to the canvas, in situations such as putting an image onto the canvas such as using |
Hello, I'm looking to have the same image displayed on both connected displays but have the second display mirrored horizontally without affecting the first display at all.
I have tried using pixel_mapper_configs such as ";Mirror:H" and such with chain_length = 1 and chain_length = 2 along with other configurations of RGBMatrixOptions()
This is my configuration so far
The displaying works great on one display and good on the other connected other then wanting the second display to be mirrored with the first display just how it is, any idea on how to do that? I cant find anything of that sorts inside the documentation.
Any help is greatly appreciated!
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