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ui.cs
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using BTD_Mod_Helper.Api.Enums;
using Il2CppAssets.Scripts.Unity.UI_New.InGame;
using System.Collections.Generic;
using UnityEngine;
using BTD_Mod_Helper.Extensions;
using MelonLoader;
using BTD_Mod_Helper.Api.Components;
using BTD_Mod_Helper.Api;
using Il2CppAssets.Scripts.Unity;
using System.Collections;
using UnityEngine.UI;
using BTD_Mod_Helper;
using static UnityEngine.InputSystem.LowLevel.InputStateHistory;
using System;
using Il2CppAssets.Scripts;
using BannerMonkey;
using Il2CppAssets.Scripts.Models.Towers;
using Il2Cpp;
using Il2CppAssets.Scripts.Models.Towers.Behaviors;
using BTD_Mod_Helper.Api.Towers;
using Il2CppAssets.Scripts.Models.Bloons.Behaviors;
using Il2CppAssets.Scripts.Models.Towers.Behaviors.Attack.Behaviors;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppAssets.Scripts.Models.Towers.Projectiles.Behaviors;
using Il2CppAssets.Scripts.Models.TowerSets;
using Il2CppAssets.Scripts.Models.GenericBehaviors;
using Il2CppAssets.Scripts.Models.Towers.Filters;
using Il2CppAssets.Scripts.Unity.UI_New.InGame.TowerSelectionMenu;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Il2CppAssets.Scripts.Simulation.Towers.Behaviors;
using Il2CppInterop.Runtime;
using Il2CppNinjaKiwi.Common;
using Il2CppSystem.Reflection;
using UnityEngine.InputSystem.Utilities;
using UnityEngine.Events;
using System.Threading;
using Il2CppAssets.Scripts.Unity.UI_New.Popups;
using Il2CppTMPro;
using Il2CppAssets.Scripts.Models;
using Object = UnityEngine.Object;
using Il2CppSystem;
using Boolean = Il2CppSystem.Boolean;
using Action = System.Action;
using Math = System.Math;
using subtowers;
namespace ui
{
[RegisterTypeInIl2Cpp(false)]
public class flag : MonoBehaviour
{
public static ModHelperText TowersText = null!;
public static flag? instance = null;
public void Close()
{
if (gameObject)
{
gameObject.Destroy();
}
}
public static void CreatePanel()
{
if (InGame.instance != null)
{
RectTransform rect = InGame.instance.uiRect;
var panel = rect.gameObject.AddModHelperPanel(new("Panel_", 0, 0, 000, 000), VanillaSprites.BrownInsertPanel);
instance = panel.AddComponent<flag>();
List<Il2CppAssets.Scripts.Simulation.Towers.Tower> towers = InGame.instance.GetTowers();
var text = panel.AddText(new("Title", 1330, -1150, 400, 300), $"test1", 70);
TowersText = text;
text.SetText("TOWERS" + "=" + towers.Count);
panel.AddImage(new Info("towercount", 1050, -1150, 170, 170), ModContent.GetTextureGUID<BannerMonkey.BannerMonkey>("icontowercount"));
}
}
}
public class flag2 : MonoBehaviour
{
public static ModHelperText TowersText = null!;
public static flag? instance = null;
public void Close()
{
if (gameObject)
{
gameObject.Destroy();
}
}
public static void CreatePanel2()
{
if (InGame.instance != null)
{
RectTransform rect = InGame.instance.uiRect;
var panel = rect.gameObject.AddModHelperPanel(new Info("switchpanel", -200, 0, 1000, 700), VanillaSprites.BrownInsertPanel);
instance = panel.AddComponent<flag>();
var button = panel.AddButton(new("Button_", -380, 0, 300, 300), VanillaSprites.GreenBtnSquare, new Action(() =>
{
instance?.Close();
var Towers = InGame.instance.GetAllTowerToSim().FindAll(sim => sim.tower.towerModel.name.Contains("BannerMonkey-bbb"));
var Gizmos1 = InGame.instance.GetAllTowerToSim().FindAll(sim => sim.tower.towerModel.name.Contains("BannerMonkey-AA"));
foreach (var Tower in Towers)
{
foreach (var behavior in Game.instance.model.GetTowerFromId("EngineerMonkey-100").GetAttackModels().ToArray())
{
if (behavior.name.Contains("Spawner"))
{
var towerModel = Tower.tower.rootModel.Duplicate().Cast<TowerModel>();
var spawner2 = behavior.Duplicate();
towerModel.RemoveBehavior<OverrideCamoDetectionModel>();
var onebefore = towerModel.GetAttackModel("blackholespawn");
var twobefore = towerModel.GetAttackModel("rocketspawn");
var threebefore = towerModel.GetAttackModel("beaconspawn");
towerModel.RemoveBehavior(onebefore);
towerModel.RemoveBehavior(twobefore);
towerModel.RemoveBehavior(threebefore);
spawner2.RemoveBehavior<RotateToTargetModel>();
spawner2.weapons[0].rate = 135;
spawner2.weapons[0].projectile.RemoveBehavior<CreateTowerModel>();
spawner2.name = "rocketspawn";
spawner2.weapons[0].projectile.AddBehavior(new CreateTowerModel("Gizmoblackholeplace2", ModContent.GetTowerModel<boostprimary>().Duplicate(), 0f, true, true, false, true, false));
towerModel.AddBehavior(spawner2);
foreach (var Gizmo in Gizmos1)
{
Gizmo.tower.SellTower();
}
Tower.tower.UpdateRootModel(towerModel);
}
}
}
}));
var button2 = panel.AddButton(new("Button_", 0, 0, 300, 300), VanillaSprites.GreenBtnSquare, new Action(() =>
{
instance?.Close();
var Towers = InGame.instance.GetAllTowerToSim().FindAll(sim => sim.tower.towerModel.name.Contains("BannerMonkey-bbb"));
var Gizmos1 = InGame.instance.GetAllTowerToSim().FindAll(sim => sim.tower.towerModel.name.Contains("BannerMonkey-AA"));
foreach (var Tower in Towers)
{
foreach (var behavior in Game.instance.model.GetTowerFromId("EngineerMonkey-100").GetAttackModels().ToArray())
{
if (behavior.name.Contains("Spawner"))
{
var towerModel = Tower.tower.rootModel.Duplicate().Cast<TowerModel>();
var spawner2 = behavior.Duplicate();
towerModel.RemoveBehavior<OverrideCamoDetectionModel>();
var onebefore = towerModel.GetAttackModel("blackholespawn");
var twobefore = towerModel.GetAttackModel("rocketspawn");
var threebefore = towerModel.GetAttackModel("beaconspawn");
towerModel.RemoveBehavior(onebefore);
towerModel.RemoveBehavior(twobefore);
towerModel.RemoveBehavior(threebefore);
spawner2.RemoveBehavior<RotateToTargetModel>();
spawner2.weapons[0].rate = 135;
spawner2.weapons[0].projectile.RemoveBehavior<CreateTowerModel>();
spawner2.name = "blackholespawn";
spawner2.weapons[0].projectile.AddBehavior(new CreateTowerModel("Gizmoblackholeplace", ModContent.GetTowerModel<boostmilitary>().Duplicate(), 0f, true, true, false, true, false));
towerModel.AddBehavior(spawner2);
foreach (var Gizmo in Gizmos1)
{
Gizmo.tower.SellTower();
}
Tower.tower.UpdateRootModel(towerModel);
}
}
}
}));
var button3 = panel.AddButton(new("Button_", 380, 0, 300, 300), VanillaSprites.GreenBtnSquare, new Action(() =>
{
instance?.Close();
var Towers = InGame.instance.GetAllTowerToSim().FindAll(sim => sim.tower.towerModel.name.Contains("BannerMonkey-bbb"));
var Gizmos1 = InGame.instance.GetAllTowerToSim().FindAll(sim => sim.tower.towerModel.name.Contains("BannerMonkey-AA"));
foreach (var Tower in Towers)
{
foreach (var behavior in Game.instance.model.GetTowerFromId("EngineerMonkey-100").GetAttackModels().ToArray())
{
if (behavior.name.Contains("Spawner"))
{
var towerModel = Tower.tower.rootModel.Duplicate().Cast<TowerModel>();
var spawner2 = behavior.Duplicate();
towerModel.RemoveBehavior<OverrideCamoDetectionModel>();
var onebefore = towerModel.GetAttackModel("blackholespawn");
var twobefore = towerModel.GetAttackModel("rocketspawn");
var threebefore = towerModel.GetAttackModel("beaconspawn");
towerModel.RemoveBehavior(onebefore);
towerModel.RemoveBehavior(twobefore);
towerModel.RemoveBehavior(threebefore);
spawner2.RemoveBehavior<RotateToTargetModel>();
spawner2.weapons[0].rate = 135;
spawner2.weapons[0].projectile.RemoveBehavior<CreateTowerModel>();
spawner2.name = "beaconspawn";
spawner2.weapons[0].projectile.AddBehavior(new CreateTowerModel("Gizmoblackholeplace87", ModContent.GetTowerModel<boostmagic>().Duplicate(), 0f, true, true, false, true, false));
towerModel.AddBehavior(spawner2);
foreach (var Gizmo in Gizmos1)
{
Gizmo.tower.SellTower();
}
Tower.tower.UpdateRootModel(towerModel);
}
}
}
}));
button.AddImage(new Info("rocketsign", 0, 0, 280, 280), ModContent.GetTextureGUID<BannerMonkey.BannerMonkey>("primary"));
button2.AddImage(new Info("blackholesign", 0, 0, 280, 280), ModContent.GetTextureGUID<BannerMonkey.BannerMonkey>("military"));
button3.AddImage(new Info("Camodetsign", 0, 0, 280, 280), ModContent.GetTextureGUID<BannerMonkey.BannerMonkey>("magic"));
}
}
public static void CreatePanel3()
{
if (InGame.instance != null)
{
RectTransform rect = InGame.instance.uiRect;
var panel = rect.gameObject.AddModHelperPanel(new Info("switchpanel", -200, 0, 1200, 800), VanillaSprites.BrownInsertPanel);
instance = panel.AddComponent<flag>();
var button = panel.AddButton(new("Button_", -350, 0, 370, 370), VanillaSprites.GreenBtnSquare, new Action(() =>
{
instance?.Close();
var Towers = InGame.instance.GetAllTowerToSim().FindAll(sim => sim.tower.towerModel.name.Contains("BannerMonkey-bbb"));
var Gizmos1 = InGame.instance.GetAllTowerToSim().FindAll(sim => sim.tower.towerModel.name.Contains("BannerMonkey-AA"));
foreach (var Tower in Towers)
{
foreach (var behavior in Game.instance.model.GetTowerFromId("EngineerMonkey-100").GetAttackModels().ToArray())
{
if (behavior.name.Contains("Spawner"))
{
var towerModel = Tower.tower.rootModel.Duplicate().Cast<TowerModel>();
var spawner2 = behavior.Duplicate();
towerModel.RemoveBehavior<OverrideCamoDetectionModel>();
var onebefore = towerModel.GetAttackModel("blackholespawn");
var twobefore = towerModel.GetAttackModel("rocketspawn");
towerModel.RemoveBehavior(onebefore);
towerModel.RemoveBehavior(twobefore);
spawner2.RemoveBehavior<RotateToTargetModel>();
spawner2.weapons[0].rate = 135;
spawner2.weapons[0].projectile.RemoveBehavior<CreateTowerModel>();
spawner2.name = "blackholespawn564";
spawner2.weapons[0].projectile.AddBehavior(new CreateTowerModel("Gizmoblackholeplace", ModContent.GetTowerModel<boosttowers>().Duplicate(), 0f, true, true, false, true, false));
towerModel.AddBehavior(spawner2);
foreach (var Gizmo in Gizmos1)
{
Gizmo.tower.SellTower();
}
Tower.tower.UpdateRootModel(towerModel);
}
}
}
}));
var button2 = panel.AddButton(new("Button_", 350, 0, 370, 370), VanillaSprites.GreenBtnSquare, new Action(() =>
{
instance?.Close();
var Towers = InGame.instance.GetAllTowerToSim().FindAll(sim => sim.tower.towerModel.name.Contains("BannerMonkey-bbb"));
var Gizmos1 = InGame.instance.GetAllTowerToSim().FindAll(sim => sim.tower.towerModel.name.Contains("BannerMonkey-AA"));
foreach (var Tower in Towers)
{
foreach (var behavior in Game.instance.model.GetTowerFromId("EngineerMonkey-100").GetAttackModels().ToArray())
{
if (behavior.name.Contains("Spawner"))
{
var towerModel = Tower.tower.rootModel.Duplicate().Cast<TowerModel>();
var spawner2 = behavior.Duplicate();
towerModel.RemoveBehavior<OverrideCamoDetectionModel>();
var onebefore = towerModel.GetAttackModel("blackholespawn");
var twobefore = towerModel.GetAttackModel("rocketspawn");
towerModel.RemoveBehavior(onebefore);
towerModel.RemoveBehavior(twobefore);
spawner2.RemoveBehavior<RotateToTargetModel>();
spawner2.weapons[0].rate = 135;
spawner2.weapons[0].projectile.RemoveBehavior<CreateTowerModel>();
spawner2.name = "blackholespawn54";
spawner2.weapons[0].projectile.AddBehavior(new CreateTowerModel("Gizmoblackholeplace", ModContent.GetTowerModel<boostparagons>().Duplicate(), 0f, true, true, false, true, false));
towerModel.AddBehavior(spawner2);
foreach (var Gizmo in Gizmos1)
{
Gizmo.tower.SellTower();
}
Tower.tower.UpdateRootModel(towerModel);
}
}
}
}));
button.AddImage(new Info("rocketsign", 0, 0, 280, 280), ModContent.GetTextureGUID<BannerMonkey.BannerMonkey>("primary"));
button2.AddImage(new Info("blackholesign", 0, 0, 280, 280), ModContent.GetTextureGUID<BannerMonkey.BannerMonkey>("paragon"));
}
}
}
}