-
-
Notifications
You must be signed in to change notification settings - Fork 11
Mono version of Godot? #14
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Comments
I don't know how. If someone is avaible to compile them, feel free to send them to me :) |
just saw this now, i'll have a go! |
Hey! I just found out a "fork" of this project, with some mono builds https://github.com/TchnlgPsnt/Unofficial-Godot-Engine-Raspberry-Pi/releases/tag/3.3 And also this tutorial on how to compile them https://www.reddit.com/r/godot/comments/kfi0oc/comment/gl4vlpw/?utm_source=share&utm_medium=web2x&context=3 |
The fork is 3.3 only, i'll have a look to make some more builds |
Guys...thanks for the info. I'm building export templates now but I'm pretty certain they will be fine. Tested the editor very briefly which was ok. I was just after the ability to run a godot-mono game on the Pi. I made some notes which most of the commands are from reddit, which came from here but I logged any mishaps along the way or anything that could be missing. This was on Raspbian. Godot / Mono / PiCannot build directly to ARM32 from other machines to work on raspberry pi? Godot has to be compiled on the PI and projects have to be built on the PI, same with export templates? Instructions found: Setup PI build environment
Setup for Mono buildshttps://www.mono-project.com/download/stable/#download-lin-raspbian Raspbian 10
Download Godot source and checkout 3.4 branch
Compile Godot
This takes a while so go for a sleep. Compile BinariesThe following commands you need an X-Server setup if using SSH, startX. I just run direct from the raspberry PI terminal using Raspbian. Generate Mono Glue
Generate BinaryMake sure you have a dotnet SDK installed. .Net5.0 built in my tests.
Good 30 minutes build time. Create export templates
|
Any updates? |
@CodeDoctorDE No, I haven't had the time to take a look at it. If someone is willing to compile the binaries, I'd gladly host them :) |
I've been creating godot templates for mono for the second day now, but I'm not doing very well, maybe someone will tell me what I'm doing wrong. If I succeed, I will publish the binaries. |
Can you also compile the mono version of Godot for Pi3/Pi4 ?
The text was updated successfully, but these errors were encountered: