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chore(main): release 5.0.1 (#31)
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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github-actions[bot] authored Apr 26, 2024
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7 changes: 7 additions & 0 deletions CHANGELOG.md
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# Changelog

## [5.0.1](https://github.com/happy-turtle/oit-unity/compare/v5.0.0...v5.0.1) (2024-04-26)


### Bug Fixes

* **URP:** fix missing shader on URP build ([#30](https://github.com/happy-turtle/oit-unity/issues/30)) ([91cdcf8](https://github.com/happy-turtle/oit-unity/commit/91cdcf8610cfaf04e6b4c2c7e55d7abb054d4066))

## [5.0.0](https://github.com/happy-turtle/oit-unity/compare/v4.0.0...v5.0.0) (2024-01-10)


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4 changes: 2 additions & 2 deletions package.json
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{
"name": "org.happy-turtle.order-independent-transparency",
"version": "5.0.0",
"version": "5.0.1",
"unity": "2022.3",
"displayName": "Order-independent Transparency",
"description": "This is an implementation of order-independent transparency for the Built-In Pipeline. It uses Per-Pixel Linked Lists, implemented with RWStructuredBuffers. This is a feature requiring Shader Model 5.0 with ComputeBuffers, see the Unity Manual for supported platforms.",
"author": {
"name": "Till Davin",
"email": "code@tilldavin.de"
},
"dependencies": { },
"dependencies": {},
"samples": [
{
"displayName": "Post Process Demo",
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