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TurnFaucet-v0 and other envs with mesh sample based rewards are not deterministic. #125

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StoneT2000 opened this issue Aug 3, 2023 · 0 comments · Fixed by #76
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@StoneT2000
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Currently a Trimesh object is sampled for points to compute rewards for envs like TurnFaucet-v0. The code is currently not doing this by an episode seed but using operating system entropy.

@StoneT2000 StoneT2000 mentioned this issue Aug 4, 2023
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@StoneT2000 StoneT2000 added the bug Something isn't working label Aug 4, 2023
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