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Missing button for moving control points on Path3D #77859

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ajreckof opened this issue Jun 5, 2023 · 0 comments · Fixed by #77860
Closed

Missing button for moving control points on Path3D #77859

ajreckof opened this issue Jun 5, 2023 · 0 comments · Fixed by #77860

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@ajreckof
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ajreckof commented Jun 5, 2023

Godot version

4.1.dev (4d5f10f)

System information

macOS 13.3.0 - Vulkan (Forward+) - integrated Apple M1 Pro - Apple M1 Pro (8 Threads)

Issue description

Here is the toolbar button for Path 3D Capture d’écran 2023-06-05 à 01 33 46. As you can see it is missing the secod button from PAth2D ones Capture d’écran 2023-06-05 à 01 33 34. This is the one about setting up the control nodes.
However control nodes are actually implemented and accessible by holding Shift so it's only missing a button that makes it looks like control node are not a thing on Path3D.

Steps to reproduce

N/A

Minimal reproduction project

N/A

@akien-mga akien-mga changed the title missing button for moving control points on Path3D Missing button for moving control points on Path3D Jun 5, 2023
@akien-mga akien-mga added this to the 4.1 milestone Jun 5, 2023
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