You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Issue description:
Auto Reload Scripts on External Changed stopped working in 3.1. There is also issue #17044, but this is different.
Steps to reproduce:
Set Auto Reload Scripts on External Change in editor preferences
Create new project, create a scene with a gd script that is saved in the project folder, open the script in script editor.
Open that file in text editor (VSCode with autosave in this case), change file.
Go back to Godot editor. Now, in 3.0 the editor would display the script with changes, in 3.1 it does not.
The text was updated successfully, but these errors were encountered:
Godot version:

OS/device including version:
Windows 10 64
Issue description:
Auto Reload Scripts on External Changed stopped working in 3.1. There is also issue #17044, but this is different.
Steps to reproduce:
Set Auto Reload Scripts on External Change in editor preferences
Create new project, create a scene with a gd script that is saved in the project folder, open the script in script editor.
Open that file in text editor (VSCode with autosave in this case), change file.
Go back to Godot editor. Now, in 3.0 the editor would display the script with changes, in 3.1 it does not.
The text was updated successfully, but these errors were encountered: