Commit d589082 1 parent 9d4019d commit d589082 Copy full SHA for d589082
File tree 3 files changed +6
-6
lines changed
3 files changed +6
-6
lines changed Original file line number Diff line number Diff line change @@ -19,11 +19,11 @@ void Level::dungeon_create_and_place()
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" x...=....====...x..xxxx==xxxx..x"
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" x...=.xx........x..............x"
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" x...=.......xxxxx...x.......x..x"
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- " x..xxxxx.x..x ...x..x.x=====x...x"
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- " x......x..... ...x...x.....x....x"
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- " xx...xxx..... ...x........x.....x"
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- " x............ ..x........x......x"
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- " xxxx.xxxxxxxxxx ..x.....x.......x"
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+ " x..xxxxx.==== ...x..x.x=====x...x"
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+ " x......x.=..= ...x...x.....x....x"
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+ " xx...xxx.==== ...x........x.....x"
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+ " x........=..= ..x........x......x"
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+ " xxxx.xxx.====.x ..x.....x.......x"
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" x..x.x...........xx............x"
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" x..x.x............x.x......x...x"
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" x..x.x....xxx.......x..xxxxxxx.x"
Original file line number Diff line number Diff line change @@ -773,7 +773,7 @@ void config_game_gfx_update(void)
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game->config .aspect_ratio = (double ) game->config .window_pix_width / (double ) game->config .window_pix_height ;
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game->config .game_pix_height = game->config .window_pix_height ;
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game->config .game_pix_width = game->config .window_pix_width ;
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- game->config .game_pix_height = 640 ;
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+ game->config .game_pix_height = 480 ;
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game->config .game_pix_width = (int ) (((double ) game->config .game_pix_height ) * game->config .aspect_ratio );
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if (! game->config .game_pix_width ) {
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