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Buildings.vue
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<template>
<div class="map" :id="map.id" />
</template>
<script>
import {
addEpicenter, buildingColor, createMap, id, removeEpicenter, setView, createMapBuildingMarker,
createMapMarkerClusterGroup, mapCentering
} from '@/map_functions'
export default {
props: ['event', 'tab'],
data() {
return {
coordinates: [],
map: {
epicenter: null,
id: null,
object: null,
markerCluster: null,
makerksGroups: []
}
}
},
methods: {
addData: function(buildings)
{
let damageLevelMarkers = {}
let destroyedMarkers = []
let destroyedLevels = []
let damageLevels = []
let coordinates = []
buildings.forEach(building => {
let dLevel = building.damage_level
building = building.building.data
if (!dLevel && !building.destroyed) return
let marker = createMapBuildingMarker(building, dLevel)
coordinates.push([building.lat, building.lon])
if(building.destroyed > dLevel)
{
if (destroyedLevels.indexOf(building.destroyed) === -1) {
destroyedLevels.push(building.destroyed)
}
return destroyedMarkers.push(marker)
}
if (damageLevels.indexOf(dLevel) === -1) {
damageLevels.push(dLevel)
}
if (!(dLevel in damageLevelMarkers)) {
damageLevelMarkers[dLevel] = []
}
damageLevelMarkers[dLevel].push(marker)
})
damageLevels.sort((a, b) => a - b)
let buildingsLegendsElem = this.$el.querySelector('.buildings-legends')
let addLegends = legendsElem => {
let levels = [].concat(destroyedLevels, damageLevels).filter((v, i, a) => a.indexOf(v) === i)
let buildingsLegends = ''
levels.sort((a, b) => a - b)
levels.forEach(dLevel => {
buildingsLegends +=
`<div class="buildings-legend">
<span style="background: ${buildingColor(dLevel)}"></span>
<span>d-${dLevel}</span>
</div>`
})
legendsElem.innerHTML = buildingsLegends
}
if (buildingsLegendsElem)
{
addLegends(buildingsLegendsElem)
}
else
{
const legend = window.L.control({ position: 'bottomright' })
legend.onAdd = map => {
let legendsElem = window.L.DomUtil.create('div', 'map-legend buildings-legends')
addLegends(legendsElem)
return legendsElem
}
legend.addTo(this.map.object)
}
const map = this.map.object
let addedOverlays = {}
let updateMarkerCluster = () => {
if (this.map.markerCluster) {
map.removeLayer(this.map.markerCluster)
}
let markerCluster = createMapMarkerClusterGroup()
let addLayer = marker => { markerCluster.addLayer(marker) }
damageLevels.forEach(dLevel => {
if(addedOverlays[dLevel]) {
damageLevelMarkers[dLevel].forEach(addLayer)
}
})
if(addedOverlays['destroyed']) {
destroyedMarkers.forEach(addLayer)
}
this.map.markerCluster = markerCluster
map.addLayer(markerCluster)
}
let addOverlay = (key, label) => {
const makerksGroup = new window.L.LayerGroup([])
this.map.makerksGroups.push(makerksGroup)
map._controls.addOverlay(makerksGroup, label)
map.addLayer(makerksGroup)
addedOverlays[key] = true
updateMarkerCluster()
makerksGroup.on('add', () => {
addedOverlays[key] = true
updateMarkerCluster()
})
makerksGroup.on('remove', () => {
addedOverlays[key] = false
updateMarkerCluster()
})
}
damageLevels.forEach(dLevel => {
addOverlay(dLevel, `Прогноз повреждений d-${dLevel}`)
})
if (destroyedMarkers.length > 0) {
addOverlay('destroyed', 'Ранее повреждённые объекты')
}
mapCentering(map, coordinates)
this.putEpicenter()
},
createMap: function() {
this.map.object = createMap(this.map.id, this.coordinates)
},
initialize: function() {
this.map.id = id(this.event.id, this.tab)
this.coordinates = [this.event.locValues.data.lat, this.event.locValues.data.lon]
},
putEpicenter: function() {
this.map.epicenter = addEpicenter(this.map.object, this.coordinates)
},
resetMap: function()
{
let map = this.map.object
removeEpicenter(map, this.map.epicenter)
// Remove building markers.
if (this.map.markerCluster) {
map.removeLayer(this.map.markerCluster)
}
// Remove controls overlays.
this.map.makerksGroups.forEach(makerksGroup => {
map._controls.removeLayer(makerksGroup)
})
setView(map, this.coordinates)
}
},
created() {
this.initialize()
this.$root.$on('onMapBuildingsDataFetched', buildings => { this.addData(buildings) })
},
beforeDestroy() {
this.$root.$off('onMapBuildingsDataFetched')
},
mounted() {
this.createMap()
},
watch: {
event: function(data) {
this.initialize()
this.resetMap()
}
}
}
</script>
<style lang="scss">
@import '~scss/event_map';
</style>